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Searched refs:BLORP_CREATE_NIR_INPUT (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/intel/blorp/
Dblorp_priv.h157 #define BLORP_CREATE_NIR_INPUT(shader, name, type) ({ \ macro
Dblorp_clear.c71 BLORP_CREATE_NIR_INPUT(b.shader, clear_color, glsl_vec4_type()); in blorp_params_get_clear_kernel()
1150 BLORP_CREATE_NIR_INPUT(b.shader, clear_color, glsl_vec4_type()); in blorp_params_get_mcs_partial_resolve_kernel()
Dblorp_blit.c54 v->v_##name = BLORP_CREATE_NIR_INPUT(b->shader, name, type); in brw_blorp_blit_vars_init()