Searched refs:CHANNELORDER_LAST (Results 1 – 12 of 12) sorted by relevance
844 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST == 21); in isComponentSwizzled()863 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST == 21); in getNumUsedChannels()
177 …ool hasDepthStencil = (m_depthStencilFormat.order != tcu::TextureFormat::CHANNELORDER_LAST); in ReferenceRenderer()
105 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in isSRGB()133 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in hasStencilComponent()148 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in hasDepthComponent()1542 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in getBorderColorReadSwizzle()
69 CHANNELORDER_LAST enumerator138 : order (CHANNELORDER_LAST) in TextureFormat()
548 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in isColorOrder()676 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in getNumUsedChannels()802 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in getChannelReadSwizzle()856 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 21); in getChannelWriteSwizzle()3889 return str << de::getSizedArrayElement<TextureFormat::CHANNELORDER_LAST>(orderStrings, order); in operator <<()
659 …if (transferFormat.order == TextureFormat::CHANNELORDER_LAST || transferFormat.type == TextureForm… in glReadPixels()
1036 RC_IF_ERROR(storageFmt.order == TextureFormat::CHANNELORDER_LAST || in texImage3D()1041 RC_IF_ERROR(transferFmt.order == TextureFormat::CHANNELORDER_LAST || in texImage3D()1297 RC_IF_ERROR(transferFmt.order == TextureFormat::CHANNELORDER_LAST || in texSubImage3D()1438 RC_IF_ERROR(storageFmt.order == TextureFormat::CHANNELORDER_LAST || in copyTexImage1D()1486 RC_IF_ERROR(storageFmt.order == TextureFormat::CHANNELORDER_LAST || in copyTexImage2D()1669 RC_IF_ERROR(storageFmt.order == TextureFormat::CHANNELORDER_LAST || in texStorage2D()1723 RC_IF_ERROR(storageFmt.order == TextureFormat::CHANNELORDER_LAST || in texStorage3D()2319 RC_IF_ERROR(format.order == TextureFormat::CHANNELORDER_LAST || in renderbufferStorage()4600 RC_IF_ERROR(transferFmt.order == TextureFormat::CHANNELORDER_LAST || in readPixels()
1723 for (int channelOrder = 0; channelOrder < TextureFormat::CHANNELORDER_LAST; channelOrder++) in createTextureFormatTests()
142 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST < (1<<16)); in getInternalFormat()
140 tcu::TextureFormat::ChannelOrder co = tcu::TextureFormat::CHANNELORDER_LAST; in getTextureFormat()
482 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST == 21); in getImageAspectFlags()1600 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST == 21); in getPrimaryImageAspect()
2452 DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST < (1<<16)); in mapTextureFormat()