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Searched refs:CHECKSUM_BYTES_PER_TILE (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/panfrost/lib/
Dpan_texture.c493 #define CHECKSUM_BYTES_PER_TILE 8 macro
507 slice->checksum_stride = tile_count_x * CHECKSUM_BYTES_PER_TILE; in panfrost_compute_checksum_size()