Searched refs:CPVRTStringHash (Results 1 – 6 of 6) sorted by relevance
26 CPVRTStringHash::CPVRTStringHash(const char* _Ptr, size_t _Count) : in CPVRTStringHash() function in CPVRTStringHash37 CPVRTStringHash::CPVRTStringHash(const CPVRTString& _Right) : in CPVRTStringHash() function in CPVRTStringHash47 CPVRTStringHash::CPVRTStringHash() in CPVRTStringHash() function in CPVRTStringHash57 CPVRTStringHash& CPVRTStringHash::append(const char* _Ptr) in append()70 CPVRTStringHash& CPVRTStringHash::append(const CPVRTString& _Str) in append()83 CPVRTStringHash& CPVRTStringHash::assign(const char* _Ptr) in assign()96 CPVRTStringHash& CPVRTStringHash::assign(const CPVRTString& _Str) in assign()109 bool CPVRTStringHash::operator==(const CPVRTStringHash& _Str) const in operator ==()120 bool CPVRTStringHash::operator==(const CPVRTHash& Hash) const in operator ==()133 bool CPVRTStringHash::operator==(const char* _Str) const in operator ==()[all …]
20 class CPVRTStringHash28 explicit CPVRTStringHash(const char* _Ptr, size_t _Count = CPVRTString::npos);34 explicit CPVRTStringHash(const CPVRTString& _Right);39 CPVRTStringHash();46 CPVRTStringHash& append(const char* _Ptr);53 CPVRTStringHash& append(const CPVRTString& _Str);60 CPVRTStringHash& assign(const char* _Ptr);67 CPVRTStringHash& assign(const CPVRTString& _Str);75 bool operator==(const CPVRTStringHash& _Str) const;108 bool operator!=(const CPVRTStringHash& _Str) const;
118 CPVRTStringHash Name;119 CPVRTStringHash FileName;133 CPVRTStringHash Name; // Name of texture.143 CPVRTStringHash Name;245 CPVRTStringHash Name;248 CPVRTStringHash VertexShaderName;249 CPVRTStringHash FragmentShaderName;344 unsigned int FindTextureIndex(const CPVRTStringHash& TextureName, unsigned int uiEffect) const;363 CPVRTArray<CPVRTStringHash> &aszActiveEffectStrings);429 int FindEffectByName(const CPVRTStringHash& Name) const;[all …]
884 …s(CPVRTArray<SPVRTPFXRenderPass*> &aRequiredRenderPasses, CPVRTArray<CPVRTStringHash> &aszActiveEf… in RetrieveRenderPassDependencies()1627 pTex->Name = CPVRTStringHash(texName); in ParseTexture()1628 pTex->FileName = CPVRTStringHash(filePath); in ParseTexture()1761 pTex->Name = CPVRTStringHash(targetName); in ParseTarget()1762 pTex->FileName = CPVRTStringHash(targetName); in ParseTarget()1915 pTex->Name = CPVRTStringHash(pszName); in ParseTextures()1916 pTex->FileName = CPVRTStringHash(pszFile); in ParseTextures()2522 effect.Textures[uiTexIdx].Name = CPVRTStringHash(str); in ParseEffect()2597 const CPVRTStringHash& texName = effect.Textures[uiTex].Name; in ParseEffect()2742 unsigned int CPVRTPFXParser::FindTextureIndex( const CPVRTStringHash& TextureName, unsigned int uiE… in FindTextureIndex()[all …]
59 CPVRTStringHash Name; /*!< texture name */72 …virtual EPVRTError PVRTPFXOnLoadTexture(const CPVRTStringHash& TextureName, GLuint& uiHandle, unsi…
90 int iEffect = src.FindEffectByName(CPVRTStringHash(pszEffect)); in Load()709 const CPVRTStringHash& TexName = m_pParser->GetEffect(m_nEffect).Textures[nIdx].Name; in SetTexture()