Searched refs:CapCombinedLimitToESShaders (Results 1 – 1 of 1) sorted by relevance
455 void CapCombinedLimitToESShaders(GLint *combinedLimit, gl::ShaderMap<GLint> &perShaderLimit) in CapCombinedLimitToESShaders() function1425 CapCombinedLimitToESShaders(&caps->maxCombinedUniformBlocks, caps->maxShaderUniformBlocks); in GenerateCaps()1426 CapCombinedLimitToESShaders(&caps->maxCombinedTextureImageUnits, in GenerateCaps()1428 CapCombinedLimitToESShaders(&caps->maxCombinedShaderStorageBlocks, in GenerateCaps()1430 CapCombinedLimitToESShaders(&caps->maxCombinedImageUniforms, caps->maxShaderImageUniforms); in GenerateCaps()1431 CapCombinedLimitToESShaders(&caps->maxCombinedAtomicCounterBuffers, in GenerateCaps()1433 CapCombinedLimitToESShaders(&caps->maxCombinedAtomicCounters, caps->maxShaderAtomicCounters); in GenerateCaps()