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Searched refs:CaptureAttachShader (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
Dcapture_gles_2_0_autogen.h23 angle::CallCapture CaptureAttachShader(const State &glState,
Dcapture_gles_2_0_autogen.cpp32 CallCapture CaptureAttachShader(const State &glState, in CaptureAttachShader() function
DFrameCapture.cpp2260 cap(CaptureAttachShader(replayState, true, id, tempShaderID)); in CaptureMidExecutionSetup()