Searched refs:CaptureCompileShader (Results 1 – 3 of 3) sorted by relevance
100 angle::CallCapture CaptureCompileShader(const State &glState,
2259 cap(CaptureCompileShader(replayState, true, tempShaderID)); in CaptureMidExecutionSetup()2317 cap(CaptureCompileShader(replayState, true, id)); in CaptureMidExecutionSetup()
308 CallCapture CaptureCompileShader(const State &glState, in CaptureCompileShader() function