Searched refs:CaptureCreateShader (Results 1 – 3 of 3) sorted by relevance
145 angle::CallCapture CaptureCreateShader(const State &glState,
2257 cap(CaptureCreateShader(replayState, true, shaderType, tempShaderID.value)); in CaptureMidExecutionSetup()2296 cap(CaptureCreateShader(replayState, true, shader->getType(), id.value)); in CaptureMidExecutionSetup()
444 CallCapture CaptureCreateShader(const State &glState, in CaptureCreateShader() function