Searched refs:CaptureUniformMatrix3x4fv_value (Results 1 – 3 of 3) sorted by relevance
801 void CaptureUniformMatrix3x4fv_value(const State &glState, in CaptureUniformMatrix3x4fv_value() function
1038 void CaptureUniformMatrix3x4fv_value(const State &glState,
1871 CaptureUniformMatrix3x4fv_value(glState, isCallValid, locationPacked, count, transpose, value, in CaptureUniformMatrix3x4fv()