/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.clipdistance-4.vert.out | 4 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 10 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 20 0:15 ClipRect: direct index for structure ( temp 4-component vector of float) 21 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 30 0:16 ClipRect: direct index for structure ( temp 4-component vector of float) 31 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 40 0:17 ClipRect: direct index for structure ( temp 4-component vector of float) 41 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 50 0:18 ClipRect: direct index for structure ( temp 4-component vector of float) 51 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) [all …]
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D | hlsl.clipdistance-4.frag.out | 7 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 12 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 15 0:8 ClipRect: direct index for structure ( temp 4-component vector of float) 16 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 25 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 32 0:7 ClipRect: direct index for structure ( temp 4-component vector of float) 33 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 39 0:? 'v.ClipRect' ( in 4-element array of float ClipDistance) 44 0:7 ClipRect: direct index for structure ( temp 4-component vector of float) 45 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) [all …]
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D | hlsl.clipdistance-5.frag.out | 7 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 13 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 18 0:8 ClipRect: direct index for structure ( temp 2-element array of 2-component vecto… 19 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 28 0:8 ClipRect: direct index for structure ( temp 2-element array of 2-component vector … 29 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 42 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 50 0:7 ClipRect: direct index for structure ( temp 2-element array of 2-component vecto… 51 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 59 0:? 'v.ClipRect' ( in 4-element array of float ClipDistance) [all …]
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D | hlsl.clipdistance-5.vert.out | 4 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 10 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 21 0:15 ClipRect: direct index for structure ( temp 2-element array of 2-component vector o… 22 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 34 0:16 ClipRect: direct index for structure ( temp 2-element array of 2-component vector o… 35 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 47 0:17 ClipRect: direct index for structure ( temp 2-element array of 2-component vector o… 48 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 60 0:18 ClipRect: direct index for structure ( temp 2-element array of 2-component vector o… 61 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) [all …]
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/external/angle/third_party/glslang/src/Test/baseResults/ |
D | hlsl.clipdistance-4.vert.out | 4 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 10 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 20 0:15 ClipRect: direct index for structure ( temp 4-component vector of float) 21 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 30 0:16 ClipRect: direct index for structure ( temp 4-component vector of float) 31 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 40 0:17 ClipRect: direct index for structure ( temp 4-component vector of float) 41 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 50 0:18 ClipRect: direct index for structure ( temp 4-component vector of float) 51 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) [all …]
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D | hlsl.clipdistance-4.frag.out | 7 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 12 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 15 0:8 ClipRect: direct index for structure ( temp 4-component vector of float) 16 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 25 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 32 0:7 ClipRect: direct index for structure ( temp 4-component vector of float) 33 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) 39 0:? 'v.ClipRect' ( in 4-element array of float ClipDistance) 44 0:7 ClipRect: direct index for structure ( temp 4-component vector of float) 45 … structure{ temp 4-component vector of float Position, temp 4-component vector of float ClipRect}) [all …]
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D | hlsl.clipdistance-5.frag.out | 7 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 13 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 18 0:8 ClipRect: direct index for structure ( temp 2-element array of 2-component vecto… 19 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 28 0:8 ClipRect: direct index for structure ( temp 2-element array of 2-component vector … 29 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 42 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 50 0:7 ClipRect: direct index for structure ( temp 2-element array of 2-component vecto… 51 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 59 0:? 'v.ClipRect' ( in 4-element array of float ClipDistance) [all …]
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D | hlsl.clipdistance-5.vert.out | 4 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 10 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 21 0:15 ClipRect: direct index for structure ( temp 2-element array of 2-component vector o… 22 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 34 0:16 ClipRect: direct index for structure ( temp 2-element array of 2-component vector o… 35 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 47 0:17 ClipRect: direct index for structure ( temp 2-element array of 2-component vector o… 48 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) 60 0:18 ClipRect: direct index for structure ( temp 2-element array of 2-component vector o… 61 …component vector of float Position, temp 2-element array of 2-component vector of float ClipRect}) [all …]
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/external/deqp-deps/glslang/Test/ |
D | hlsl.clipdistance-4.vert | 7 float4 ClipRect : SV_ClipDistance0; // vector in split struct 15 Output.ClipRect.x = 1; 16 Output.ClipRect.y = 2; 17 Output.ClipRect.z = 3; 18 Output.ClipRect.w = 4;
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D | hlsl.clipdistance-5.vert | 7 float2 ClipRect[2] : SV_ClipDistance0; // array of float2 in split struct 15 Output.ClipRect[0].x = 1; 16 Output.ClipRect[0].y = 2; 17 Output.ClipRect[1].x = 3; 18 Output.ClipRect[1].y = 4;
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D | hlsl.clipdistance-5.frag | 3 float2 ClipRect[2] : SV_ClipDistance0; // array of float2 in split struct 8 return v.Position + v.ClipRect[0].x + v.ClipRect[1].x;
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D | hlsl.clipdistance-4.frag | 3 float4 ClipRect : SV_ClipDistance0; // vector in split struct 8 return v.Position + v.ClipRect;
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/external/angle/third_party/glslang/src/Test/ |
D | hlsl.clipdistance-4.vert | 7 float4 ClipRect : SV_ClipDistance0; // vector in split struct 15 Output.ClipRect.x = 1; 16 Output.ClipRect.y = 2; 17 Output.ClipRect.z = 3; 18 Output.ClipRect.w = 4;
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D | hlsl.clipdistance-5.vert | 7 float2 ClipRect[2] : SV_ClipDistance0; // array of float2 in split struct 15 Output.ClipRect[0].x = 1; 16 Output.ClipRect[0].y = 2; 17 Output.ClipRect[1].x = 3; 18 Output.ClipRect[1].y = 4;
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D | hlsl.clipdistance-5.frag | 3 float2 ClipRect[2] : SV_ClipDistance0; // array of float2 in split struct 8 return v.Position + v.ClipRect[0].x + v.ClipRect[1].x;
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D | hlsl.clipdistance-4.frag | 3 float4 ClipRect : SV_ClipDistance0; // vector in split struct 8 return v.Position + v.ClipRect;
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/external/skia/src/utils/ |
D | SkCanvasStateUtils.cpp | 45 struct ClipRect { struct 53 ClipRect* clipRects; argument 146 SkSWriter32<sizeof(ClipRect)> clipWriter; in setup_MC_state() 150 state->clipRects = (ClipRect*)sk_malloc_throw(sizeof(ClipRect)); in setup_MC_state()
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/external/skqp/src/utils/ |
D | SkCanvasStateUtils.cpp | 45 struct ClipRect { struct 53 ClipRect* clipRects; argument 146 SkSWriter32<sizeof(ClipRect)> clipWriter; in setup_MC_state() 150 state->clipRects = (ClipRect*)sk_malloc_throw(sizeof(ClipRect)); in setup_MC_state()
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/external/skqp/tests/ |
D | RecordPatternTest.cpp | 17 Is<ClipRect>, 39 REPORTER_ASSERT(r, pattern.second<ClipRect>() != nullptr); in DEF_TEST() 81 Pattern<Is<Save>, Greedy<Is<ClipRect>>, Is<Restore>> pattern; in DEF_TEST()
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D | RecordTest.cpp | 84 APPEND(record, SkRecords::ClipRect); in DEF_TEST() 95 assert_type<SkRecords::ClipRect>(r, record, 1); in DEF_TEST()
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/external/skia/tests/ |
D | RecordPatternTest.cpp | 17 Is<ClipRect>, 39 REPORTER_ASSERT(r, pattern.second<ClipRect>() != nullptr); in DEF_TEST() 81 Pattern<Is<Save>, Greedy<Is<ClipRect>>, Is<Restore>> pattern; in DEF_TEST()
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D | RecordTest.cpp | 84 APPEND(record, SkRecords::ClipRect); in DEF_TEST() 95 assert_type<SkRecords::ClipRect>(r, record, 1); in DEF_TEST()
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/external/skqp/tools/viewer/ |
D | ImGuiLayer.cpp | 161 canvas->clipRect(SkRect::MakeLTRB(drawCmd->ClipRect.x, drawCmd->ClipRect.y, in onPaint() 162 drawCmd->ClipRect.z, drawCmd->ClipRect.w)); in onPaint()
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/external/skia/tools/viewer/ |
D | ImGuiLayer.cpp | 170 canvas->clipRect(SkRect::MakeLTRB(drawCmd->ClipRect.x, drawCmd->ClipRect.y, in onPaint() 171 drawCmd->ClipRect.z, drawCmd->ClipRect.w)); in onPaint()
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/external/mesa3d/src/intel/tools/imgui/ |
D | imgui_impl_opengl3.cpp | 196 …ImVec4 clip_rect = ImVec4(pcmd->ClipRect.x - pos.x, pcmd->ClipRect.y - pos.y, pcmd->ClipRect.z - p… in ImGui_ImplOpenGL3_RenderDrawData()
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