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Searched refs:ComplementSpillMode (Results 1 – 6 of 6) sorted by relevance

/external/llvm/lib/CodeGen/
DSplitKit.h255 enum ComplementSpillMode { enum
286 ComplementSpillMode SpillMode;
389 void reset(LiveRangeEdit&, ComplementSpillMode = SM_Partition);
DSplitKit.cpp352 void SplitEditor::reset(LiveRangeEdit &LRE, ComplementSpillMode SM) { in reset()
DRegAllocGreedy.cpp59 static cl::opt<SplitEditor::ComplementSpillMode> SplitSpillMode(
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DSplitKit.h259 enum ComplementSpillMode { enum
289 ComplementSpillMode SpillMode = SM_Partition;
434 void reset(LiveRangeEdit&, ComplementSpillMode = SM_Partition);
DSplitKit.cpp376 void SplitEditor::reset(LiveRangeEdit &LRE, ComplementSpillMode SM) { in reset()
DRegAllocGreedy.cpp89 static cl::opt<SplitEditor::ComplementSpillMode> SplitSpillMode(