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Searched refs:ComponentNum (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/CodeGen/
DLiveInterval.cpp1228 unsigned ComponentNum; in Distribute() local
1230 ComponentNum = 0; in Distribute()
1235 ComponentNum = getEqClass(MainRangeVNI); in Distribute()
1236 if (ComponentNum > 0 && SubRanges[ComponentNum-1] == nullptr) { in Distribute()
1237 SubRanges[ComponentNum-1] in Distribute()
1238 = LIV[ComponentNum-1]->createSubRange(Allocator, SR.LaneMask); in Distribute()
1241 VNIMapping.push_back(ComponentNum); in Distribute()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DLiveInterval.cpp1348 unsigned ComponentNum; in Distribute() local
1350 ComponentNum = 0; in Distribute()
1355 ComponentNum = getEqClass(MainRangeVNI); in Distribute()
1356 if (ComponentNum > 0 && SubRanges[ComponentNum-1] == nullptr) { in Distribute()
1357 SubRanges[ComponentNum-1] in Distribute()
1358 = LIV[ComponentNum-1]->createSubRange(Allocator, SR.LaneMask); in Distribute()
1361 VNIMapping.push_back(ComponentNum); in Distribute()