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Searched refs:ConvertBlendFunc (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderStateCache.cpp162 rtDesc.SrcBlend = gl_d3d11::ConvertBlendFunc(blendState.sourceBlendRGB, false); in getBlendState()
163 rtDesc.DestBlend = gl_d3d11::ConvertBlendFunc(blendState.destBlendRGB, false); in getBlendState()
165 rtDesc.SrcBlendAlpha = gl_d3d11::ConvertBlendFunc(blendState.sourceBlendAlpha, true); in getBlendState()
166 rtDesc.DestBlendAlpha = gl_d3d11::ConvertBlendFunc(blendState.destBlendAlpha, true); in getBlendState()
Drenderer11_utils.h42 D3D11_BLEND ConvertBlendFunc(GLenum glBlend, bool isAlpha);
Drenderer11_utils.cpp1707 D3D11_BLEND ConvertBlendFunc(GLenum glBlend, bool isAlpha) in ConvertBlendFunc() function
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.h32 D3DBLEND ConvertBlendFunc(GLenum blend);
DStateManager9.cpp730 device->SetRenderState(D3DRS_SRCBLEND, gl_d3d9::ConvertBlendFunc(blendState.sourceBlendRGB)); in setBlendFuncsEquations()
731 device->SetRenderState(D3DRS_DESTBLEND, gl_d3d9::ConvertBlendFunc(blendState.destBlendRGB)); in setBlendFuncsEquations()
741 gl_d3d9::ConvertBlendFunc(blendState.sourceBlendAlpha)); in setBlendFuncsEquations()
743 gl_d3d9::ConvertBlendFunc(blendState.destBlendAlpha)); in setBlendFuncsEquations()
Drenderer9_utils.cpp72 D3DBLEND ConvertBlendFunc(GLenum blend) in ConvertBlendFunc() function
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.h65 sw::BlendFactor ConvertBlendFunc(GLenum blend);
Dutilities.cpp584 sw::BlendFactor ConvertBlendFunc(GLenum blend) in ConvertBlendFunc() function
DContext.cpp1817 device->setSourceBlendFactor(es2sw::ConvertBlendFunc(mState.sourceBlendRGB)); in applyState()
1818 device->setDestBlendFactor(es2sw::ConvertBlendFunc(mState.destBlendRGB)); in applyState()
1821 device->setSourceBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.sourceBlendAlpha)); in applyState()
1822 device->setDestBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.destBlendAlpha)); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.h98 sw::BlendFactor ConvertBlendFunc(GLenum blend);
DContext.cpp2892 device->setSourceBlendFactor(es2sw::ConvertBlendFunc(mState.sourceBlendRGB)); in applyState()
2893 device->setDestBlendFactor(es2sw::ConvertBlendFunc(mState.destBlendRGB)); in applyState()
2896 device->setSourceBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.sourceBlendAlpha)); in applyState()
2897 device->setDestBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.destBlendAlpha)); in applyState()
Dutilities.cpp2089 sw::BlendFactor ConvertBlendFunc(GLenum blend) in ConvertBlendFunc() function