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Searched refs:ConvertFixedToFloat (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DContext_gles_1_0.cpp28 floatData[i] = gl::ConvertFixedToFloat(m[i]); in FixedMatrixToMat4()
46 mState.gles1().setAlphaFunc(func, ConvertFixedToFloat(ref)); in alphaFuncx()
51 mState.setColorClearValue(ConvertFixedToFloat(red), ConvertFixedToFloat(green), in clearColorx()
52 ConvertFixedToFloat(blue), ConvertFixedToFloat(alpha)); in clearColorx()
57 mState.setDepthClearValue(clamp01(ConvertFixedToFloat(depth))); in clearDepthx()
74 ConvertFixedToFloat(equation[0]), in clipPlanex()
75 ConvertFixedToFloat(equation[1]), in clipPlanex()
76 ConvertFixedToFloat(equation[2]), in clipPlanex()
77 ConvertFixedToFloat(equation[3]), in clipPlanex()
97 mState.gles1().setCurrentColor({ConvertFixedToFloat(red), ConvertFixedToFloat(green), in color4x()
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DvalidationES1.cpp772 pname == GL_FOG_MODE ? static_cast<GLfloat>(param) : ConvertFixedToFloat(param); in ValidateFogx()
790 paramsf[i] = ConvertFixedToFloat(params[i]); in ValidateFogxv()
964 return ValidateLightSingleComponent(context, light, pname, ConvertFixedToFloat(param)); in ValidateLightx()
975 paramsf[i] = ConvertFixedToFloat(params[i]); in ValidateLightxv()
1054 return ValidateMaterialSingleComponent(context, face, pname, ConvertFixedToFloat(param)); in ValidateMaterialx()
1066 paramsf[i] = ConvertFixedToFloat(params[i]); in ValidateMaterialxv()
1203 GLfloat paramf = ConvertFixedToFloat(param); in ValidatePointParameterx()
1212 paramsf[i] = ConvertFixedToFloat(params[i]); in ValidatePointParameterxv()
1224 return ValidatePointSizeCommon(context, ConvertFixedToFloat(size)); in ValidatePointSizex()
1385 paramValue = ConvertFixedToFloat(static_cast<GLfixed>(params[0])); in ValidateTexParameterBaseForGLfixed()
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Dqueryutils.cpp358 ConvertFixedToFloat(static_cast<GLfixed>(param))); in ConvertTexParam()
2567 output[0] = ConvertFixedToFloat(input[0]); in ConvertTextureEnvFromFixed()
2572 output[i] = ConvertFixedToFloat(input[i]); in ConvertTextureEnvFromFixed()
/external/angle/src/common/
Dmathutil.h460 inline float ConvertFixedToFloat(uint32_t fixedInput) in ConvertFixedToFloat() function