Searched refs:D3DCREATE_MULTITHREADED (Results 1 – 8 of 8) sorted by relevance
84 …__params.vtable = ((dev)->params.BehaviorFlags & D3DCREATE_MULTITHREADED) ? &Lock##nine##_vtable :…110 …__params.vtable = ((dev)->params.BehaviorFlags & D3DCREATE_MULTITHREADED) ? &Lock##nine##_vtable :…
452 lock = !!(pCreationParameters->BehaviorFlags & D3DCREATE_MULTITHREADED); in NineDevice9Ex_new()
4160 lock = !!(pCreationParameters->BehaviorFlags & D3DCREATE_MULTITHREADED); in NineDevice9_new()
322 if(device->behaviourFlags & D3DCREATE_MULTITHREADED) in CriticalSection()330 if(device->behaviourFlags & D3DCREATE_MULTITHREADED) in ~CriticalSection()
384 dwVertexProcessing | D3DCREATE_MULTITHREADED in InitializeD3D()391 | D3DCREATE_MULTITHREADED in InitializeD3D()
341 #define D3DCREATE_MULTITHREADED 0x00000004 macro
301 D3DCREATE_FPU_PRESERVE | D3DCREATE_NOWINDOWCHANGES | D3DCREATE_MULTITHREADED; in initialize()
1180 #define D3DCREATE_MULTITHREADED 0x00000004L macro