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Searched refs:D3DCUBEMAP_FACE_POSITIVE_Z (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp260 face = D3DCUBEMAP_FACE_POSITIVE_Z; in ConvertCubeFace()
/external/swiftshader/include/Direct3D/
Dd3d8types.h1461 D3DCUBEMAP_FACE_POSITIVE_Z = 4, enumerator
/external/mesa3d/include/D3D9/
Dd3d9types.h499 D3DCUBEMAP_FACE_POSITIVE_Z = 4, enumerator