Searched refs:D3DCUBEMAP_FACE_POSITIVE_Z (Results 1 – 3 of 3) sorted by relevance
260 face = D3DCUBEMAP_FACE_POSITIVE_Z; in ConvertCubeFace()
1461 D3DCUBEMAP_FACE_POSITIVE_Z = 4, enumerator
499 D3DCUBEMAP_FACE_POSITIVE_Z = 4, enumerator