Searched refs:D3DDECLTYPE_FLOAT3 (Results 1 – 6 of 6) sorted by relevance
68 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT3; in Direct3DVertexDeclaration9()89 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT3; in Direct3DVertexDeclaration9()108 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT3; in Direct3DVertexDeclaration9()127 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT3; in Direct3DVertexDeclaration9()136 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT3; in Direct3DVertexDeclaration9()146 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT3; in Direct3DVertexDeclaration9()165 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT3; in Direct3DVertexDeclaration9()199 vertexElement[numElements].Type = D3DDECLTYPE_FLOAT3; in Direct3DVertexDeclaration9()257 D3DDECLTYPE_FLOAT3, // D3DFVF_TEXTUREFORMAT3 in Direct3DVertexDeclaration9()392 if(element.Type == D3DDECLTYPE_FLOAT3 && element.UsageIndex == 0) in computeFVF()[all …]
5763 case D3DDECLTYPE_FLOAT3: attribute.define(sw::STREAMTYPE_FLOAT, 3, false); break; in bindVertexStreams()
42 case D3DDECLTYPE_FLOAT3: return PIPE_FORMAT_R32G32B32_FLOAT; in decltype_format()68 case D3DDECLTYPE_FLOAT3: return 3 * sizeof(float); in decltype_size()291 elems[nelems].Type = D3DDECLTYPE_FLOAT3; in NineVertexDeclaration9_new_from_fvf()312 case 3: elems[nelems].Type = D3DDECLTYPE_FLOAT3; break; in NineVertexDeclaration9_new_from_fvf()346 elems[nelems].Type = D3DDECLTYPE_FLOAT3; in NineVertexDeclaration9_new_from_fvf()385 elems[nelems].Type = D3DDECLTYPE_FLOAT3; in NineVertexDeclaration9_new_from_fvf()
43 case D3DDECLTYPE_FLOAT3: return 3; in nine_decltype_get_dim()
372 case D3DDECLTYPE_FLOAT3: in GetDeclTypeComponentType()558 struct VertexTypeFlags<D3DVT_FLOAT, 3> : VertexTypeFlagsHelper<0, D3DDECLTYPE_FLOAT3>
527 D3DDECLTYPE_FLOAT3 = 2, enumerator