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Searched refs:D3DDECLUSAGE_NORMAL (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DVertexDeclaration9.cpp201 vertexElement[numElements].Usage = D3DDECLUSAGE_NORMAL; in Direct3DVertexDeclaration9()
424 case D3DDECLUSAGE_NORMAL: in computeFVF()
DDirect3DDevice9.cpp5822 …case D3DDECLUSAGE_NORMAL: renderer->setInputStream(sw::Normal, attribute.define(sw::STREAMTY… in bindVertexStreams()
/external/mesa3d/src/gallium/frontends/nine/
Dvertexdeclaration9.c100 case D3DDECLUSAGE_NORMAL: in nine_d3ddeclusage_check()
347 elems[nelems].Usage = D3DDECLUSAGE_NORMAL; in NineVertexDeclaration9_new_from_fvf()
Dnine_shader.c2015 [D3DDECLUSAGE_NORMAL] = "NORMAL",
2108 case D3DDECLUSAGE_NORMAL: in sm1_declusage_to_tgsi()
/external/mesa3d/include/D3D9/
Dd3d9types.h549 D3DDECLUSAGE_NORMAL = 3, enumerator