Searched refs:D3DDMAPSAMPLER (Results 1 – 3 of 3) sorted by relevance
1229 #define D3DDMAPSAMPLER 256 macro1230 #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1)1231 #define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2)1232 #define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3)1233 #define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4)
2560 Stage == D3DDMAPSAMPLER || in NineDevice9_GetTexture()2565 if (Stage >= D3DDMAPSAMPLER) in NineDevice9_GetTexture()2566 Stage = Stage - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_GetTexture()2587 Stage == D3DDMAPSAMPLER || in NineDevice9_SetTexture()2593 if (Stage >= D3DDMAPSAMPLER) in NineDevice9_SetTexture()2594 Stage = Stage - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_SetTexture()2665 Sampler == D3DDMAPSAMPLER || in NineDevice9_GetSamplerState()2669 if (Sampler >= D3DDMAPSAMPLER) in NineDevice9_GetSamplerState()2670 Sampler = Sampler - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_GetSamplerState()2688 Sampler == D3DDMAPSAMPLER || in NineDevice9_SetSamplerState()[all …]
1877 if((sampler >= 16 && sampler <= D3DDMAPSAMPLER) || sampler > D3DVERTEXTEXTURESAMPLER3) in GetSamplerState()1991 if((sampler >= 16 && sampler <= D3DDMAPSAMPLER) || sampler > D3DVERTEXTEXTURESAMPLER3) in GetTexture()4145 if((sampler >= 16 && sampler <= D3DDMAPSAMPLER) || sampler > D3DVERTEXTEXTURESAMPLER3) in SetSamplerState()4466 if((sampler >= 16 && sampler <= D3DDMAPSAMPLER) || sampler > D3DVERTEXTEXTURESAMPLER3) in SetTexture()