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Searched refs:D3DFOG_LINEAR (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8types.h283 D3DFOG_LINEAR = 3, enumerator
/external/mesa3d/include/D3D9/
Dd3d9types.h587 D3DFOG_LINEAR = 3 enumerator
/external/mesa3d/src/gallium/frontends/nine/
Dnine_ff.c989 if (key->fog_mode == D3DFOG_LINEAR) { in nine_ff_build_vs()
1541 if (key->fog_mode == D3DFOG_LINEAR) { in nine_ff_build_ps()
Dnine_state.c565 if (context->rs[D3DRS_FOGTABLEMODE] == D3DFOG_LINEAR) { in prepare_ps_constants_userbuf()
Dnine_shader.c3729 if (tx->info->fog_mode == D3DFOG_LINEAR) { in shader_add_ps_fog_stage()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2587 case D3DFOG_LINEAR: in SetRenderState()
2803 case D3DFOG_LINEAR: in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3303 case D3DFOG_LINEAR: in SetRenderState()
3512 case D3DFOG_LINEAR: in SetRenderState()