Searched refs:D3DRS_BLENDFACTOR (Results 1 – 5 of 5) sorted by relevance
710 mRenderer9->getDevice()->SetRenderState(D3DRS_BLENDFACTOR, in setBlendColor()716 D3DRS_BLENDFACTOR, in setBlendColor()
1053 captureRenderState(D3DRS_BLENDFACTOR); in capturePixelRenderStates()
2486 SetRenderState(D3DRS_BLENDFACTOR, 0xFFFFFFFF); in Reset()3893 case D3DRS_BLENDFACTOR: in SetRenderState()
837 D3DRS_BLENDFACTOR = 193, enumerator
1272 d3dcolor_to_rgba(&color.color[0], context->rs[D3DRS_BLENDFACTOR]); in nine_update_state()2714 [D3DRS_BLENDFACTOR] = 0xFFFFFFFF,3473 [D3DRS_BLENDFACTOR] = NINE_STATE_BLEND_COLOR,