Searched refs:D3DRS_CCW_STENCILFUNC (Results 1 – 6 of 6) sorted by relevance
633 device->SetRenderState(!frontFaceCCW ? D3DRS_STENCILFUNC : D3DRS_CCW_STENCILFUNC, in setStencilFuncsBack()659 device->SetRenderState(frontFaceCCW ? D3DRS_STENCILFUNC : D3DRS_CCW_STENCILFUNC, in setStencilFuncsFront()
57 dsa.stencil[1].func = d3dcmpfunc_to_pipe_func(rs[D3DRS_CCW_STENCILFUNC]); in nine_convert_dsa_state()
2710 [D3DRS_CCW_STENCILFUNC] = D3DCMP_ALWAYS,3469 [D3DRS_CCW_STENCILFUNC] = NINE_STATE_DSA,
1049 captureRenderState(D3DRS_CCW_STENCILFUNC); in capturePixelRenderStates()
2482 SetRenderState(D3DRS_CCW_STENCILFUNC, D3DCMP_ALWAYS); in Reset()3853 case D3DRS_CCW_STENCILFUNC: in SetRenderState()
833 D3DRS_CCW_STENCILFUNC = 189, enumerator