Searched refs:D3DRS_PATCHEDGESTYLE (Results 1 – 7 of 7) sorted by relevance
604 captureRenderState(D3DRS_PATCHEDGESTYLE); in captureVertexRenderStates()
2002 SetRenderState(D3DRS_PATCHEDGESTYLE, D3DPATCHEDGE_DISCRETE); in Reset()2946 case D3DRS_PATCHEDGESTYLE: in SetRenderState()
392 …D3DRS_PATCHEDGESTYLE = 163, // Sets whether patch edges will use float style tessellat… enumerator
1151 captureRenderState(D3DRS_PATCHEDGESTYLE); in captureVertexRenderStates()
2459 SetRenderState(D3DRS_PATCHEDGESTYLE, D3DPATCHEDGE_DISCRETE); in Reset()3670 case D3DRS_PATCHEDGESTYLE: in SetRenderState()
810 D3DRS_PATCHEDGESTYLE = 163, enumerator
2686 [D3DRS_PATCHEDGESTYLE] = D3DPATCHEDGE_DISCRETE,3446 [D3DRS_PATCHEDGESTYLE] = NINE_STATE_UNHANDLED,