Searched refs:D3DRS_TEXTUREFACTOR (Results 1 – 9 of 9) sorted by relevance
517 captureRenderState(D3DRS_TEXTUREFACTOR); in capturePixelRenderStates()
1970 SetRenderState(D3DRS_TEXTUREFACTOR, 0xFFFFFFFF); in Reset()2761 case D3DRS_TEXTUREFACTOR: in SetRenderState()
360 D3DRS_TEXTUREFACTOR = 60, /* D3DCOLOR used for multi-texture blend */ enumerator
1023 captureRenderState(D3DRS_TEXTUREFACTOR); in capturePixelRenderStates()
2428 SetRenderState(D3DRS_TEXTUREFACTOR, 0xFFFFFFFF); in Reset()3470 case D3DRS_TEXTUREFACTOR: in SetRenderState()
779 D3DRS_TEXTUREFACTOR = 60, enumerator
1991 mDevice->SetRenderState(D3DRS_TEXTUREFACTOR, color); in clear()2057 mDevice->SetRenderState(D3DRS_TEXTUREFACTOR, color); in clear()
2654 [D3DRS_TEXTUREFACTOR] = 0xFFFFFFFF,3415 [D3DRS_TEXTUREFACTOR] = NINE_STATE_FF_PS_CONSTS,
2003 d3dcolor_to_rgba(&dst[20].x, context->rs[D3DRS_TEXTUREFACTOR]); in nine_ff_load_ps_params()