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Searched refs:D3DRS_WRAP11 (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1035 captureRenderState(D3DRS_WRAP11); in capturePixelRenderStates()
DDirect3DDevice9.cpp2492 SetRenderState(D3DRS_WRAP11, 0); in Reset()
3911 case D3DRS_WRAP11: in SetRenderState()
/external/mesa3d/include/D3D9/
Dd3d9types.h843 D3DRS_WRAP11 = 201, enumerator
/external/mesa3d/src/gallium/frontends/nine/
Dnine_state.c2720 [D3DRS_WRAP11] = 0,
3479 [D3DRS_WRAP11] = NINE_STATE_UNHANDLED,