Searched refs:D3DRTYPE_CUBETEXTURE (Results 1 – 17 of 17) sorted by relevance
/external/mesa3d/src/gallium/frontends/nine/ |
D | cubetexture9.c | 124 hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, D3DRTYPE_CUBETEXTURE, in NineCubeTexture9_ctor() 152 This->base.base.resource, p, D3DRTYPE_CUBETEXTURE, in NineCubeTexture9_ctor()
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D | basetexture9.c | 229 if (This->base.type == D3DRTYPE_CUBETEXTURE) { in NineBaseTexture9_UploadSelf() 277 if (This->base.type == D3DRTYPE_CUBETEXTURE) { in NineBaseTexture9_UploadSelf() 334 if (This->base.type == D3DRTYPE_CUBETEXTURE) { in NineBaseTexture9_UploadSelf()
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D | adapter9.c | 321 case D3DRTYPE_CUBETEXTURE: target = PIPE_TEXTURE_CUBE; break; in NineAdapter9_CheckDeviceFormat() 365 case D3DRTYPE_CUBETEXTURE: bind |= PIPE_BIND_SAMPLER_VIEW; break; in NineAdapter9_CheckDeviceFormat() 395 if (RType != D3DRTYPE_TEXTURE && RType != D3DRTYPE_CUBETEXTURE && in NineAdapter9_CheckDeviceFormat()
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D | surface9.c | 346 This->texture == D3DRTYPE_CUBETEXTURE); in NineSurface9_MarkContainerDirty() 376 This->texture == D3DRTYPE_CUBETEXTURE || in NineSurface9_AddDirtyRect() 393 } else if (This->texture == D3DRTYPE_CUBETEXTURE) { in NineSurface9_AddDirtyRect()
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D | nine_dump.c | 137 case D3DRTYPE_CUBETEXTURE: return "CUBETEXTURE"; in nine_D3DRTYPE_to_str()
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D | nine_state.c | 938 (context->texture[s].type == D3DRTYPE_CUBETEXTURE)) { in update_sampler_derived() 941 context->texture[s].type == D3DRTYPE_CUBETEXTURE; in update_sampler_derived()
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D | device9.c | 1528 if (dstb->base.type == D3DRTYPE_CUBETEXTURE) { in NineDevice9_UpdateTexture() 2893 rt->texture == D3DRTYPE_CUBETEXTURE); in NineAfterDraw()
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D | nine_ff.c | 1788 case D3DRTYPE_CUBETEXTURE: key.ts[s].textarget = 3; break; in nine_ff_get_ps()
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/external/swiftshader/src/D3D8/ |
D | Direct3DCubeTexture8.cpp | 25 …e, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture8(device, D3DRTYPE_CUBETEXTURE, levels, us… in Direct3DCubeTexture8()
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D | Direct3DDevice8.cpp | 545 …8->CheckDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, usage, D3DRTYPE_CUBETEXTURE, format) !=… in CreateCubeTexture() 4089 case D3DRTYPE_CUBETEXTURE: in UpdateTexture() 4772 case D3DRTYPE_CUBETEXTURE: in bindTextures()
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D | Direct3D8.cpp | 281 case D3DRTYPE_CUBETEXTURE: in CheckDeviceFormat()
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/external/swiftshader/src/D3D9/ |
D | Direct3DCubeTexture9.cpp | 26 …e, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3DRTYPE_CUBETEXTURE, format, po… in Direct3DCubeTexture9()
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D | Direct3DDevice9.cpp | 538 …9->CheckDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, usage, D3DRTYPE_CUBETEXTURE, format) !=… in CreateCubeTexture() 5588 case D3DRTYPE_CUBETEXTURE: in UpdateTexture() 6116 case D3DRTYPE_CUBETEXTURE: in bindTextures()
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D | Direct3D9.cpp | 422 case D3DRTYPE_CUBETEXTURE: in CheckDeviceFormat()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 440 D3DRTYPE_CUBETEXTURE, d3dFormatInfo.texFormat)); in GenerateTextureFormatCaps()
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/external/swiftshader/include/Direct3D/ |
D | d3d8types.h | 1425 D3DRTYPE_CUBETEXTURE = 5, enumerator
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/external/mesa3d/include/D3D9/ |
D | d3d9types.h | 859 D3DRTYPE_CUBETEXTURE = 5, enumerator
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