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Searched refs:D3DSHADE_FLAT (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dnine_pipe.c84 rast.flatshade = rs[D3DRS_SHADEMODE] == D3DSHADE_FLAT; in nine_convert_rasterizer_state()
/external/swiftshader/include/Direct3D/
Dd3d8types.h195 D3DSHADE_FLAT = 1, enumerator
/external/mesa3d/include/D3D9/
Dd3d9types.h890 D3DSHADE_FLAT = 1, enumerator
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2365 case D3DSHADE_FLAT: in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3075 case D3DSHADE_FLAT: in SetRenderState()