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Searched refs:D3DSTENCILOP_KEEP (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp160 D3DSTENCILOP d3dStencilOp = D3DSTENCILOP_KEEP; in ConvertStencilOp()
168 d3dStencilOp = D3DSTENCILOP_KEEP; in ConvertStencilOp()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp2421 SetRenderState(D3DRS_STENCILFAIL, D3DSTENCILOP_KEEP); in Reset()
2422 SetRenderState(D3DRS_STENCILZFAIL, D3DSTENCILOP_KEEP); in Reset()
2423 SetRenderState(D3DRS_STENCILPASS, D3DSTENCILOP_KEEP); in Reset()
2479 SetRenderState(D3DRS_CCW_STENCILFAIL, D3DSTENCILOP_KEEP); in Reset()
2480 SetRenderState(D3DRS_CCW_STENCILZFAIL, D3DSTENCILOP_KEEP); in Reset()
2481 SetRenderState(D3DRS_CCW_STENCILPASS, D3DSTENCILOP_KEEP); in Reset()
3337 case D3DSTENCILOP_KEEP: in SetRenderState()
3368 case D3DSTENCILOP_KEEP: in SetRenderState()
3399 case D3DSTENCILOP_KEEP: in SetRenderState()
3763 case D3DSTENCILOP_KEEP: in SetRenderState()
[all …]
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp1963 SetRenderState(D3DRS_STENCILFAIL, D3DSTENCILOP_KEEP); in Reset()
1964 SetRenderState(D3DRS_STENCILZFAIL, D3DSTENCILOP_KEEP); in Reset()
1965 SetRenderState(D3DRS_STENCILPASS, D3DSTENCILOP_KEEP); in Reset()
2628 case D3DSTENCILOP_KEEP: in SetRenderState()
2659 case D3DSTENCILOP_KEEP: in SetRenderState()
2690 case D3DSTENCILOP_KEEP: in SetRenderState()
/external/mesa3d/src/gallium/frontends/nine/
Dnine_state.c2647 [D3DRS_STENCILFAIL] = D3DSTENCILOP_KEEP,
2648 [D3DRS_STENCILZFAIL] = D3DSTENCILOP_KEEP,
2649 [D3DRS_STENCILPASS] = D3DSTENCILOP_KEEP,
2707 [D3DRS_CCW_STENCILFAIL] = D3DSTENCILOP_KEEP,
2708 [D3DRS_CCW_STENCILZFAIL] = D3DSTENCILOP_KEEP,
2709 [D3DRS_CCW_STENCILPASS] = D3DSTENCILOP_KEEP,
Dnine_pipe.h609 case D3DSTENCILOP_KEEP: return PIPE_STENCIL_OP_KEEP; in d3dstencilop_to_pipe_stencil_op()
/external/swiftshader/include/Direct3D/
Dd3d8types.h268 D3DSTENCILOP_KEEP = 1, enumerator
/external/mesa3d/include/D3D9/
Dd3d9types.h1114 D3DSTENCILOP_KEEP = 1, enumerator