Searched refs:D3DTA_TFACTOR (Results 1 – 7 of 7) sorted by relevance
3255 case D3DTA_TFACTOR: in SetTextureStageState()3298 case D3DTA_TFACTOR: in SetTextureStageState()3426 case D3DTA_TFACTOR: in SetTextureStageState()3469 case D3DTA_TFACTOR: in SetTextureStageState()3739 case D3DTA_TFACTOR: in SetTextureStageState()3776 case D3DTA_TFACTOR: in SetTextureStageState()
1988 mDevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TFACTOR); in clear()1990 mDevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TFACTOR); in clear()2054 mDevice->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TFACTOR); in clear()2056 mDevice->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TFACTOR); in clear()
550 #define D3DTA_TFACTOR 0x00000003 // select D3DRS_TEXTUREFACTOR (read only) macro
4624 case D3DTA_TFACTOR: in SetTextureStageState()4670 case D3DTA_TFACTOR: in SetTextureStageState()4801 case D3DTA_TFACTOR: in SetTextureStageState()4847 case D3DTA_TFACTOR: in SetTextureStageState()4967 case D3DTA_TFACTOR: in SetTextureStageState()5004 case D3DTA_TFACTOR: in SetTextureStageState()
247 case D3DTA_TFACTOR: return "TFACTOR"; in nine_D3DTA_to_str()
1128 case D3DTA_TFACTOR: in ps_get_ts_arg()
327 #define D3DTA_TFACTOR 0x00000003 macro