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Searched refs:D3DTSS_BUMPENVLSCALE (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dnine_dump.c183 case D3DTSS_BUMPENVLSCALE: return "BUMPENVLSCALE"; in nine_D3DTSS_to_str()
356 case D3DTSS_BUMPENVLSCALE: in nine_dump_D3DTSS_value()
Dnine_ff.c1995 dst[16 + s / 2].z = asfloat(context->ff.tex_stage[s][D3DTSS_BUMPENVLSCALE]); in nine_ff_load_ps_params()
1998 dst[16 + s / 2].x = asfloat(context->ff.tex_stage[s][D3DTSS_BUMPENVLSCALE]); in nine_ff_load_ps_params()
Dnine_state.c1933 case D3DTSS_BUMPENVLSCALE: in CSMT_ITEM_NO_WAIT()
2749 [D3DTSS_BUMPENVLSCALE] = 0,
/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp545 captureTextureStageState(stage, D3DTSS_BUMPENVLSCALE); in capturePixelTextureStates()
DDirect3DDevice8.cpp2037 SetTextureStageState(i, D3DTSS_BUMPENVLSCALE, FtoDW(0.0f)); in Reset()
3671 case D3DTSS_BUMPENVLSCALE: in SetTextureStageState()
/external/swiftshader/include/Direct3D/
Dd3d8types.h460 D3DTSS_BUMPENVLSCALE = 22, /* float scale for bump map luminance */ enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1076 captureTextureStageState(stage, D3DTSS_BUMPENVLSCALE); in capturePixelTextureStates()
DDirect3DDevice9.cpp2515 SetTextureStageState(i, D3DTSS_BUMPENVLSCALE, FtoDW(0.0f)); in Reset()
4921 case D3DTSS_BUMPENVLSCALE: in SetTextureStageState()
/external/mesa3d/include/D3D9/
Dd3d9types.h1191 D3DTSS_BUMPENVLSCALE = 22, enumerator