Searched refs:D3DTSS_BUMPENVLSCALE (Results 1 – 9 of 9) sorted by relevance
183 case D3DTSS_BUMPENVLSCALE: return "BUMPENVLSCALE"; in nine_D3DTSS_to_str()356 case D3DTSS_BUMPENVLSCALE: in nine_dump_D3DTSS_value()
1995 dst[16 + s / 2].z = asfloat(context->ff.tex_stage[s][D3DTSS_BUMPENVLSCALE]); in nine_ff_load_ps_params()1998 dst[16 + s / 2].x = asfloat(context->ff.tex_stage[s][D3DTSS_BUMPENVLSCALE]); in nine_ff_load_ps_params()
1933 case D3DTSS_BUMPENVLSCALE: in CSMT_ITEM_NO_WAIT()2749 [D3DTSS_BUMPENVLSCALE] = 0,
545 captureTextureStageState(stage, D3DTSS_BUMPENVLSCALE); in capturePixelTextureStates()
2037 SetTextureStageState(i, D3DTSS_BUMPENVLSCALE, FtoDW(0.0f)); in Reset()3671 case D3DTSS_BUMPENVLSCALE: in SetTextureStageState()
460 D3DTSS_BUMPENVLSCALE = 22, /* float scale for bump map luminance */ enumerator
1076 captureTextureStageState(stage, D3DTSS_BUMPENVLSCALE); in capturePixelTextureStates()
2515 SetTextureStageState(i, D3DTSS_BUMPENVLSCALE, FtoDW(0.0f)); in Reset()4921 case D3DTSS_BUMPENVLSCALE: in SetTextureStageState()
1191 D3DTSS_BUMPENVLSCALE = 22, enumerator