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Searched refs:D3DTSS_RESULTARG (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.hpp115 bool textureStageStateCaptured[8][D3DTSS_RESULTARG + 1];
116 unsigned long textureStageState[8][D3DTSS_RESULTARG + 1];
DDirect3DStateBlock8.cpp133 for(int state = 0; state < D3DTSS_RESULTARG + 1; state++) in Apply()
216 for(int state = 0; state < D3DTSS_RESULTARG + 1; state++) in Capture()
415 for(int state = 0; state < D3DTSS_RESULTARG + 1; state++) in clear()
550 captureTextureStageState(stage, D3DTSS_RESULTARG); in capturePixelTextureStates()
DDirect3DDevice8.hpp241 unsigned long textureStageState[8][D3DTSS_RESULTARG + 1];
DDirect3DDevice8.cpp1612 …if(!value || stage < 0 || stage >= 8 || state < 0 || state > D3DTSS_RESULTARG) // FIXME: Set *v… in GetTextureStageState()
2042 SetTextureStageState(i, D3DTSS_RESULTARG, D3DTA_CURRENT); in Reset()
3142 if(stage >= 8 || type < 0 || type > D3DTSS_RESULTARG) in SetTextureStageState()
3807 case D3DTSS_RESULTARG: in SetTextureStageState()
/external/mesa3d/src/gallium/frontends/nine/
Dnine_dump.c178 case D3DTSS_RESULTARG: return "RESULTARG"; in nine_D3DTSS_to_str()
345 case D3DTSS_RESULTARG: in nine_dump_D3DTSS_value()
Dnine_ff.c1782 key.ts[s].resultarg = context->ff.tex_stage[s][D3DTSS_RESULTARG] == D3DTA_TEMP; in nine_ff_get_ps()
Dnine_state.c2744 [D3DTSS_RESULTARG] = D3DTA_CURRENT,
/external/swiftshader/include/Direct3D/
Dd3d8types.h466 D3DTSS_RESULTARG = 28, /* D3DTA_* arg for result (CURRENT or TEMP) */ enumerator
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp1081 captureTextureStageState(stage, D3DTSS_RESULTARG); in capturePixelTextureStates()
DDirect3DDevice9.cpp2520 SetTextureStageState(i, D3DTSS_RESULTARG, D3DTA_CURRENT); in Reset()
5038 case D3DTSS_RESULTARG: in SetTextureStageState()
/external/mesa3d/include/D3D9/
Dd3d9types.h1196 D3DTSS_RESULTARG = 28, enumerator