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Searched refs:D3DVERTEXTEXTURESAMPLER0 (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp182 int index = sampler < 16 ? sampler : D3DVERTEXTEXTURESAMPLER0 + (sampler - 16); in Apply()
205 int index = sampler < 16 ? sampler : D3DVERTEXTEXTURESAMPLER0 + (sampler - 16); in Apply()
402 int index = sampler < 16 ? sampler : D3DVERTEXTEXTURESAMPLER0 + (sampler - 16); in Capture()
440 int index = sampler < 16 ? sampler : D3DVERTEXTEXTURESAMPLER0 + (sampler - 16); in Capture()
711 unsigned int sampler = index < 16 ? index : (index - D3DVERTEXTEXTURESAMPLER0) + 16; in setSamplerState()
747 unsigned int sampler = index < 16 ? index : (index - D3DVERTEXTEXTURESAMPLER0) + 16; in setTexture()
975 else if(index >= D3DVERTEXTEXTURESAMPLER0) in captureSamplerState()
977 unsigned int sampler = 16 + (index - D3DVERTEXTEXTURESAMPLER0); in captureSamplerState()
1256 int index = sampler < 16 ? sampler : D3DVERTEXTEXTURESAMPLER0 + (sampler - 16); in captureTextures()
DDirect3DDevice9.cpp1882 if(sampler >= D3DVERTEXTEXTURESAMPLER0) in GetSamplerState()
1884 sampler = 16 + (sampler - D3DVERTEXTEXTURESAMPLER0); in GetSamplerState()
2524 for(int i = 0; i <= D3DVERTEXTEXTURESAMPLER3; i = (i != 15) ? (i + 1) : D3DVERTEXTEXTURESAMPLER0) in Reset()
4150 if(sampler >= D3DVERTEXTEXTURESAMPLER0) in SetSamplerState()
4152 sampler = 16 + (sampler - D3DVERTEXTEXTURESAMPLER0); in SetSamplerState()
4471 if(sampler >= D3DVERTEXTEXTURESAMPLER0) in SetTexture()
4473 sampler = 16 + (sampler - D3DVERTEXTEXTURESAMPLER0); in SetTexture()
/external/angle/doc/
DVTF.md34 * there are only 4 of them (D3DVERTEXTEXTURESAMPLER0..
/external/mesa3d/src/gallium/frontends/nine/
Ddevice9.c2561 (Stage >= D3DVERTEXTEXTURESAMPLER0 && in NineDevice9_GetTexture()
2588 (Stage >= D3DVERTEXTEXTURESAMPLER0 && in NineDevice9_SetTexture()
2666 (Sampler >= D3DVERTEXTEXTURESAMPLER0 && in NineDevice9_GetSamplerState()
2689 (Sampler >= D3DVERTEXTEXTURESAMPLER0 && in NineDevice9_SetSamplerState()
/external/mesa3d/include/D3D9/
Dd3d9types.h1230 #define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1) macro
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp988 int d3dSamplerOffset = (type == gl::ShaderType::Fragment) ? 0 : D3DVERTEXTEXTURESAMPLER0; in setSamplerState()
1032 int d3dSamplerOffset = (type == gl::ShaderType::Fragment) ? 0 : D3DVERTEXTEXTURESAMPLER0; in setTexture()