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Searched refs:DIRTY_BIT_DEPTH_MASK (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1249 mLocalDirtyBits.set(gl::State::DIRTY_BIT_DEPTH_MASK); in setDepthMask()
1608 case gl::State::DIRTY_BIT_DEPTH_MASK: in syncState()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp255 case gl::State::DIRTY_BIT_DEPTH_MASK: in syncState()
/external/angle/src/libANGLE/
DState.h576 DIRTY_BIT_DEPTH_MASK, enumerator
DState.cpp753 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK); in setDepthMask()
DContext.cpp466 mClearDirtyBits.set(State::DIRTY_BIT_DEPTH_MASK); in initialize()
/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm584 case gl::State::DIRTY_BIT_DEPTH_MASK:
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp1052 case gl::State::DIRTY_BIT_DEPTH_MASK: in syncState()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp2791 case gl::State::DIRTY_BIT_DEPTH_MASK: in syncState()