Searched refs:DIRTY_BIT_SHADER_RESOURCES (Results 1 – 2 of 2) sorted by relevance
647 mNewGraphicsCommandBufferDirtyBits.set(DIRTY_BIT_SHADER_RESOURCES);663 mNewComputeCommandBufferDirtyBits.set(DIRTY_BIT_SHADER_RESOURCES);684 mGraphicsDirtyBitHandlers[DIRTY_BIT_SHADER_RESOURCES] =709 mComputeDirtyBitHandlers[DIRTY_BIT_SHADER_RESOURCES] =3246 mGraphicsDirtyBits.set(DIRTY_BIT_SHADER_RESOURCES); in invalidateCurrentShaderResources()3248 mComputeDirtyBits.set(DIRTY_BIT_SHADER_RESOURCES); in invalidateCurrentShaderResources()
703 DIRTY_BIT_SHADER_RESOURCES, // excluding textures, which are handled separately. enumerator