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Searched refs:DIRTY_BIT_SHADER_RESOURCES (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp647 mNewGraphicsCommandBufferDirtyBits.set(DIRTY_BIT_SHADER_RESOURCES);
663 mNewComputeCommandBufferDirtyBits.set(DIRTY_BIT_SHADER_RESOURCES);
684 mGraphicsDirtyBitHandlers[DIRTY_BIT_SHADER_RESOURCES] =
709 mComputeDirtyBitHandlers[DIRTY_BIT_SHADER_RESOURCES] =
3246 mGraphicsDirtyBits.set(DIRTY_BIT_SHADER_RESOURCES); in invalidateCurrentShaderResources()
3248 mComputeDirtyBits.set(DIRTY_BIT_SHADER_RESOURCES); in invalidateCurrentShaderResources()
DContextVk.h703 DIRTY_BIT_SHADER_RESOURCES, // excluding textures, which are handled separately. enumerator