Searched refs:DepthStencilDesc (Results 1 – 6 of 6) sorted by relevance
48 struct DepthStencilDesc struct50 DepthStencilDesc();51 DepthStencilDesc(const DepthStencilDesc &src);52 DepthStencilDesc(DepthStencilDesc &&src);54 DepthStencilDesc &operator=(const DepthStencilDesc &src); argument56 bool operator==(const DepthStencilDesc &rhs) const;326 struct hash<rx::mtl::DepthStencilDesc>328 size_t operator()(const rx::mtl::DepthStencilDesc &key) const { return key.hash(); }403 const DepthStencilDesc &desc);412 std::unordered_map<DepthStencilDesc, AutoObjCPtr<id<MTLDepthStencilState>>> mDepthStencilStates;
53 MTLDepthStencilDescriptor *ToObjC(const DepthStencilDesc &desc)243 // DepthStencilDesc implementation244 DepthStencilDesc::DepthStencilDesc()248 DepthStencilDesc::DepthStencilDesc(const DepthStencilDesc &src)252 DepthStencilDesc::DepthStencilDesc(DepthStencilDesc &&src)257 DepthStencilDesc &DepthStencilDesc::operator=(const DepthStencilDesc &src)263 bool DepthStencilDesc::operator==(const DepthStencilDesc &rhs) const273 void DepthStencilDesc::reset()282 void DepthStencilDesc::updateDepthTestEnabled(const gl::DepthStencilState &dsState)296 void DepthStencilDesc::updateDepthWriteEnabled(const gl::DepthStencilState &dsState)[all …]
107 id<MTLDepthStencilState> getDepthStencilState(const mtl::DepthStencilDesc &desc) in getDepthStencilState()
428 mtl::DepthStencilDesc mDepthStencilDesc;
401 DepthStencilDesc desc;
1623 mtl::DepthStencilDesc dsDesc = mDepthStencilDesc;