Searched refs:DeviceD3D (Results 1 – 7 of 7) sorted by relevance
19 DeviceD3D::DeviceD3D(GLint deviceType, void *nativeDevice) in DeviceD3D() function in rx::DeviceD3D23 DeviceD3D::~DeviceD3D() in ~DeviceD3D()35 egl::Error DeviceD3D::getAttribute(const egl::Display *display, EGLint attribute, void **outValue) in getAttribute()45 egl::Error DeviceD3D::initialize() in initialize()74 EGLint DeviceD3D::getType() in getType()79 void DeviceD3D::generateExtensions(egl::DeviceExtensions *outExtensions) const in generateExtensions()
18 class DeviceD3D : public DeviceImpl21 DeviceD3D(EGLint deviceType, void *nativeDevice);22 ~DeviceD3D() override;
47 class DeviceD3D; variable
57 newDeviceImpl.reset(new rx::DeviceD3D(deviceType, nativeDevice)); in CreateDevice()
894 DeviceD3D *deviceD3D = GetImplAs<DeviceD3D>(mDisplay->getDevice()); in initializeD3DDevice()3874 return new DeviceD3D(EGL_D3D11_DEVICE_ANGLE, mDevice); in createEGLDevice()
461 "src/libANGLE/renderer/d3d/DeviceD3D.cpp",462 "src/libANGLE/renderer/d3d/DeviceD3D.h",
3030 return new DeviceD3D(EGL_D3D9_DEVICE_ANGLE, mDevice); in createEGLDevice()