Searched refs:DrawBufferAllocate (Results 1 – 4 of 4) sorted by relevance
327 if (ctx->Driver.DrawBufferAllocate) in draw_buffer()328 ctx->Driver.DrawBufferAllocate(ctx); in draw_buffer()636 if (ctx->Driver.DrawBufferAllocate) in draw_buffers()637 ctx->Driver.DrawBufferAllocate(ctx); in draw_buffers()
631 if (ctx->Driver.DrawBufferAllocate) in update_framebuffer()632 ctx->Driver.DrawBufferAllocate(ctx); in update_framebuffer()
631 void (*DrawBufferAllocate)(struct gl_context *ctx); member
976 functions->DrawBufferAllocate = st_DrawBufferAllocate; in st_init_fbo_functions()