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Searched refs:EGL_D3D11_TEXTURE_ANGLE (Results 1 – 6 of 6) sorted by relevance

/external/angle/include/EGL/
Deglext_angle.h271 #define EGL_D3D11_TEXTURE_ANGLE 0x3484 macro
/external/angle/src/tests/gl_tests/
DD3DTextureTest.cpp1218 EGLImage image = eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_D3D11_TEXTURE_ANGLE, in TEST_P()
1274 EGLImage image = eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_D3D11_TEXTURE_ANGLE, in TEST_P()
1323 EGLImage image = eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_D3D11_TEXTURE_ANGLE, in TEST_P()
/external/angle/src/libANGLE/renderer/d3d/
DDisplayD3D.cpp319 case EGL_D3D11_TEXTURE_ANGLE: in validateImageClientBuffer()
/external/angle/src/common/
Dutilities.cpp1150 case EGL_D3D11_TEXTURE_ANGLE: in IsExternalImageTarget()
/external/angle/src/libANGLE/
DvalidationEGL.cpp2362 case EGL_D3D11_TEXTURE_ANGLE: in ValidateCreateImage()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3132 case EGL_D3D11_TEXTURE_ANGLE: in createExternalImageSibling()