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Searched refs:EXPECT_PIXEL_COLOR_EQ (Results 1 – 25 of 63) sorted by relevance

123

/external/angle/src/tests/gl_tests/
DBlitFramebufferANGLETest.cpp412 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::red); in TEST_P()
413 EXPECT_PIXEL_COLOR_EQ(3 * getWindowWidth() / 4, getWindowHeight() / 4, GLColor::green); in TEST_P()
414 EXPECT_PIXEL_COLOR_EQ(3 * getWindowWidth() / 4, 3 * getWindowHeight() / 4, GLColor::red); in TEST_P()
415 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, 3 * getWindowHeight() / 4, GLColor::green); in TEST_P()
636 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::red); in TEST_P()
637 EXPECT_PIXEL_COLOR_EQ(3 * getWindowWidth() / 4, getWindowHeight() / 4, GLColor::red); in TEST_P()
638 EXPECT_PIXEL_COLOR_EQ(3 * getWindowWidth() / 4, 3 * getWindowHeight() / 4, GLColor::blue); in TEST_P()
639 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, 3 * getWindowHeight() / 4, GLColor::blue); in TEST_P()
757 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::white); in TEST_P()
758 EXPECT_PIXEL_COLOR_EQ(3 * getWindowWidth() / 4, getWindowHeight() / 4, GLColor::white); in TEST_P()
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DMipmapTest.cpp424 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
428 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P()
432 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::blue); in TEST_P()
451 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
456 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P()
463 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::green); in TEST_P()
468 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::black); in TEST_P()
477 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P()
481 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::green); in TEST_P()
485 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::red); in TEST_P()
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DSimpleOperationTest.cpp87 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
107 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
151 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
209 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
212 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::green); in TEST_P()
317 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
329 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
342 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
377 EXPECT_PIXEL_COLOR_EQ(x, x, GLColor::green); in TEST_P()
419 EXPECT_PIXEL_COLOR_EQ(x, x, GLColor::green); in TEST_P()
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DClearTest.cpp473 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
602 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
639 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in TEST_P()
664 EXPECT_PIXEL_COLOR_EQ(0, 0, expect); in TEST_P()
665 EXPECT_PIXEL_COLOR_EQ(0, kSize - 1, expect); in TEST_P()
666 EXPECT_PIXEL_COLOR_EQ(kSize - 1, 0, expect); in TEST_P()
667 EXPECT_PIXEL_COLOR_EQ(kSize - 1, kSize - 1, expect); in TEST_P()
711 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in TEST_P()
729 EXPECT_PIXEL_COLOR_EQ(0, 0, expect); in TEST_P()
730 EXPECT_PIXEL_COLOR_EQ(0, kSize - 1, expect); in TEST_P()
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DProgramPipelineTest.cpp238 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
255 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
288 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::yellow); in TEST_P()
295 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::yellow); in TEST_P()
310 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
341 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P()
342 EXPECT_PIXEL_COLOR_EQ(w, 0, GLColor::red); in TEST_P()
343 EXPECT_PIXEL_COLOR_EQ(0, h, GLColor::green); in TEST_P()
344 EXPECT_PIXEL_COLOR_EQ(w, h, GLColor::yellow); in TEST_P()
389 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
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DStateChangeTest.cpp318 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
323 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
330 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
441 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
468 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P()
473 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P()
479 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P()
485 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
702 EXPECT_PIXEL_COLOR_EQ(0, 0, red); in TEST_P()
709 EXPECT_PIXEL_COLOR_EQ(0, 0, green); in TEST_P()
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DRobustBufferAccessBehaviorTest.cpp126 EXPECT_PIXEL_COLOR_EQ(width * 1 / 4, height * 1 / 4, GLColor::blue); in runIndexOutOfRangeTests()
127 EXPECT_PIXEL_COLOR_EQ(width * 1 / 4, height * 3 / 4, GLColor::blue); in runIndexOutOfRangeTests()
128 EXPECT_PIXEL_COLOR_EQ(width * 3 / 4, height * 1 / 4, GLColor::blue); in runIndexOutOfRangeTests()
129 EXPECT_PIXEL_COLOR_EQ(width * 3 / 4, height * 3 / 4, GLColor::blue); in runIndexOutOfRangeTests()
134 EXPECT_PIXEL_COLOR_EQ(width * 1 / 4, height * 1 / 4, GLColor::green); in runIndexOutOfRangeTests()
135 EXPECT_PIXEL_COLOR_EQ(width * 1 / 4, height * 3 / 4, GLColor::green); in runIndexOutOfRangeTests()
136 EXPECT_PIXEL_COLOR_EQ(width * 3 / 4, height * 1 / 4, GLColor::green); in runIndexOutOfRangeTests()
137 EXPECT_PIXEL_COLOR_EQ(width * 3 / 4, height * 3 / 4, GLColor::green); in runIndexOutOfRangeTests()
249 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
253 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
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DIncompleteTextureTest.cpp111 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red) << "complete texture should be red"; in TEST_P()
118 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black) << "incomplete texture should be black"; in TEST_P()
126 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red) << "mip-complete texture should be red"; in TEST_P()
153 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
167 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - greenTextureSize, getWindowHeight() - greenTextureSize, in TEST_P()
185 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P()
216 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
223 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P()
DDrawElementsTest.cpp220 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
224 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
228 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
234 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
330 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
333 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
336 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
344 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
347 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
358 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
DMultisampledRenderToTextureTest.cpp338 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black);
339 EXPECT_PIXEL_COLOR_EQ(size / 2, size / 2, GLColor::green);
354 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black);
355 EXPECT_PIXEL_COLOR_EQ(size / 2, size / 2, GLColor::red);
406 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black);
407 EXPECT_PIXEL_COLOR_EQ(size / 2, size / 2, GLColor::green);
422 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
423 EXPECT_PIXEL_COLOR_EQ(size / 2, size / 2, GLColor::green);
646 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
647 EXPECT_PIXEL_COLOR_EQ(size - 1, 0, GLColor::red); in TEST_P()
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DGLSLTest.cpp501 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, color) in verifyAttachment2DColor()
789 EXPECT_PIXEL_COLOR_EQ(static_cast<int>(pointCenterX + pointOffsetX), in TEST_P()
913 EXPECT_PIXEL_COLOR_EQ(static_cast<int>(pointCenterX + pointOffsetX), in TEST_P()
1029 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
1034 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
1042 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
1702 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor(testValue, testValue, testValue, testValue)); in TEST_P()
1888 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
1911 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
1936 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
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DIndexBufferOffsetTest.cpp94 EXPECT_PIXEL_COLOR_EQ(64, 64, GLColor::red); in runTest()
102 EXPECT_PIXEL_COLOR_EQ(64, 64, GLColor::green); in runTest()
168 EXPECT_PIXEL_COLOR_EQ(0, getWindowHeight() / 4, GLColor::red); in TEST_P()
171 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::red); in TEST_P()
200 EXPECT_PIXEL_COLOR_EQ(0, getWindowHeight() / 4, GLColor::red); in TEST_P()
203 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::red); in TEST_P()
DMultisampleTest.cpp158 EXPECT_PIXEL_COLOR_EQ(kWindowSize / 2, kWindowSize / 2, GLColor::red); in TEST_P()
159 EXPECT_PIXEL_COLOR_EQ(kWindowSize / 2 - 1, kWindowSize / 2, GLColor::red); in TEST_P()
160 EXPECT_PIXEL_COLOR_EQ(kWindowSize / 2, kWindowSize / 2 - 1, GLColor::red); in TEST_P()
161 EXPECT_PIXEL_COLOR_EQ(kWindowSize / 2 - 1, kWindowSize / 2 - 1, GLColor::red); in TEST_P()
250 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
251 EXPECT_PIXEL_COLOR_EQ(kWindowSize / 4, kWindowSize / 4, GLColor::red); in TEST_P()
262 EXPECT_PIXEL_COLOR_EQ(i, j - 1, GLColor::red); in TEST_P()
263 EXPECT_PIXEL_COLOR_EQ(i, j + 1, GLColor::transparentBlack); in TEST_P()
DCopyTexture3DTest.cpp303 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
341 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
400 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
401 EXPECT_PIXEL_COLOR_EQ(width, 0, GLColor::green); in TEST_P()
402 EXPECT_PIXEL_COLOR_EQ(0, height, GLColor::green); in TEST_P()
403 EXPECT_PIXEL_COLOR_EQ(width, height, GLColor::green); in TEST_P()
410 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
411 EXPECT_PIXEL_COLOR_EQ(width, 0, GLColor::green); in TEST_P()
412 EXPECT_PIXEL_COLOR_EQ(0, height, GLColor::green); in TEST_P()
413 EXPECT_PIXEL_COLOR_EQ(width, height, GLColor::blue); in TEST_P()
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DTextureTest.cpp359 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in testFloatCopySubImage()
1102 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in runSamplerInStructTest()
1642 EXPECT_PIXEL_COLOR_EQ(px, py, GLColor::red); in TEST_P()
1659 EXPECT_PIXEL_COLOR_EQ(px, py, GLColor::green); in TEST_P()
1695 EXPECT_PIXEL_COLOR_EQ(0, 0, faceColors[faceIndex]); in TEST_P()
1703 EXPECT_PIXEL_COLOR_EQ(0, 0, faceColors[faceIndex]) in TEST_P()
1740 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
1747 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
1748 EXPECT_PIXEL_COLOR_EQ(kSize / 2 + 1, 0, GLColor::green); in TEST_P()
2265 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
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DFramebufferTest.cpp362 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
664 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
665 EXPECT_PIXEL_COLOR_EQ((getWindowWidth() / 2) - 1, (getWindowHeight() / 2) - 1, GLColor::green); in TEST_P()
680 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::blue); in TEST_P()
681 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::blue); in TEST_P()
709 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::blue); in TEST_P()
710 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::blue); in TEST_P()
725 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
726 EXPECT_PIXEL_COLOR_EQ((getWindowWidth() / 2) - 1, (getWindowHeight() / 2) - 1, GLColor::green); in TEST_P()
753 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::blue); in TEST_P()
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DUniformBufferTest.cpp841 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
901 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
949 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
998 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
1039 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
1072 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
1131 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
1427 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
1470 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
1505 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
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DProgramBinaryTest.cpp337 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in testBinaryAndUBOBlockIndexes()
343 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in testBinaryAndUBOBlockIndexes()
364 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in testBinaryAndUBOBlockIndexes()
368 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in testBinaryAndUBOBlockIndexes()
466 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
469 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in TEST_P()
512 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
515 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in TEST_P()
558 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
562 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
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DShaderInterpTest.cpp131 EXPECT_PIXEL_COLOR_EQ(64, 64, GLColor(0, 0, 255, 255)); in TEST_P()
205 EXPECT_PIXEL_COLOR_EQ(64, 64, smooth_reference); in TEST_P()
209 EXPECT_PIXEL_COLOR_EQ(64, 64, smooth_reference); in TEST_P()
DCopyTextureTest.cpp581 EXPECT_PIXEL_COLOR_EQ(0, 0, pixels); in TEST_P()
688 EXPECT_PIXEL_COLOR_EQ(1, 1, pixels[3]); in TEST_P()
839 EXPECT_PIXEL_COLOR_EQ(1, 1, GLColor::red); in TEST_P()
844 EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::green); in TEST_P()
849 EXPECT_PIXEL_COLOR_EQ(0, 1, GLColor::blue); in TEST_P()
851 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
953 EXPECT_PIXEL_COLOR_EQ(0, 0, pixels[face - GL_TEXTURE_CUBE_MAP_POSITIVE_X + i]); in TEST_P()
1051 EXPECT_PIXEL_COLOR_EQ(0, 0, converted); in TEST_P()
1118 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor(faceData[0], faceData[1], faceData[2], 255)); in TEST_P()
1119 EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor(faceData[3], faceData[4], faceData[5], 255)); in TEST_P()
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DSixteenBppTextureTest.cpp89 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in simpleValidationBase()
90 EXPECT_PIXEL_COLOR_EQ(w, 0, GLColor::green); in simpleValidationBase()
91 EXPECT_PIXEL_COLOR_EQ(0, h, GLColor::blue); in simpleValidationBase()
92 EXPECT_PIXEL_COLOR_EQ(w, h, GLColor::yellow); in simpleValidationBase()
105 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in simpleValidationBase()
106 EXPECT_PIXEL_COLOR_EQ(w, 0, GLColor::green); in simpleValidationBase()
107 EXPECT_PIXEL_COLOR_EQ(0, h, GLColor::blue); in simpleValidationBase()
108 EXPECT_PIXEL_COLOR_EQ(w, h, GLColor::yellow); in simpleValidationBase()
DRobustResourceInitTest.cpp680 EXPECT_PIXEL_COLOR_EQ(0, 0, clearColor); in TEST_P()
694 EXPECT_PIXEL_COLOR_EQ(0, 0, clearColor); in TEST_P()
894 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
918 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
1137 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
1143 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
1178 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P()
1313 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in maskedDepthClear()
1323 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black) << "depth should not be 0.5f"; in maskedDepthClear()
1326 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red) << "depth should be initialized to 1.0f"; in maskedDepthClear()
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/external/angle/src/tests/gl_tests/gles1/
DDrawTextureTest.cpp62 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
94 EXPECT_PIXEL_COLOR_EQ(x, y, GLColor::green); in TEST_P()
95 EXPECT_PIXEL_COLOR_EQ(x + 1, y, GLColor::green); in TEST_P()
97 EXPECT_PIXEL_COLOR_EQ(x, y + 1, GLColor::black); in TEST_P()
98 EXPECT_PIXEL_COLOR_EQ(x + 1, y + 1, GLColor::black); in TEST_P()
99 EXPECT_PIXEL_COLOR_EQ(x + 2, y, GLColor::black); in TEST_P()
100 EXPECT_PIXEL_COLOR_EQ(x + 3, y, GLColor::black); in TEST_P()
114 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
133 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
DBasicDrawTest.cpp45 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in drawRedQuad()
80 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
116 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
/external/angle/src/tests/egl_tests/
DEGLSurfaceTest.cpp485 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
486 EXPECT_PIXEL_COLOR_EQ(size - 1, 0, GLColor::red); in TEST_P()
487 EXPECT_PIXEL_COLOR_EQ(size - 1, size - 1, GLColor::red); in TEST_P()
488 EXPECT_PIXEL_COLOR_EQ(0, size - 1, GLColor::red); in TEST_P()
489 EXPECT_PIXEL_COLOR_EQ(-1, -1, GLColor::transparentBlack); in TEST_P()
490 EXPECT_PIXEL_COLOR_EQ(size, 0, GLColor::transparentBlack); in TEST_P()
491 EXPECT_PIXEL_COLOR_EQ(0, size, GLColor::transparentBlack); in TEST_P()
492 EXPECT_PIXEL_COLOR_EQ(size, size, GLColor::transparentBlack); in TEST_P()
509 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
510 EXPECT_PIXEL_COLOR_EQ(size - 1, 0, GLColor::green); in TEST_P()
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