/external/angle/src/tests/gl_tests/ |
D | BlitFramebufferANGLETest.cpp | 412 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::red); in TEST_P() 413 EXPECT_PIXEL_COLOR_EQ(3 * getWindowWidth() / 4, getWindowHeight() / 4, GLColor::green); in TEST_P() 414 EXPECT_PIXEL_COLOR_EQ(3 * getWindowWidth() / 4, 3 * getWindowHeight() / 4, GLColor::red); in TEST_P() 415 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, 3 * getWindowHeight() / 4, GLColor::green); in TEST_P() 636 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::red); in TEST_P() 637 EXPECT_PIXEL_COLOR_EQ(3 * getWindowWidth() / 4, getWindowHeight() / 4, GLColor::red); in TEST_P() 638 EXPECT_PIXEL_COLOR_EQ(3 * getWindowWidth() / 4, 3 * getWindowHeight() / 4, GLColor::blue); in TEST_P() 639 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, 3 * getWindowHeight() / 4, GLColor::blue); in TEST_P() 757 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::white); in TEST_P() 758 EXPECT_PIXEL_COLOR_EQ(3 * getWindowWidth() / 4, getWindowHeight() / 4, GLColor::white); in TEST_P() [all …]
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D | MipmapTest.cpp | 424 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P() 428 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P() 432 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::blue); in TEST_P() 451 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P() 456 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::blue); in TEST_P() 463 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::green); in TEST_P() 468 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::black); in TEST_P() 477 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P() 481 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, GLColor::green); in TEST_P() 485 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::red); in TEST_P() [all …]
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D | SimpleOperationTest.cpp | 87 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 107 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 151 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 209 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 212 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::green); in TEST_P() 317 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 329 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 342 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 377 EXPECT_PIXEL_COLOR_EQ(x, x, GLColor::green); in TEST_P() 419 EXPECT_PIXEL_COLOR_EQ(x, x, GLColor::green); in TEST_P() [all …]
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D | ClearTest.cpp | 473 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 602 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 639 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in TEST_P() 664 EXPECT_PIXEL_COLOR_EQ(0, 0, expect); in TEST_P() 665 EXPECT_PIXEL_COLOR_EQ(0, kSize - 1, expect); in TEST_P() 666 EXPECT_PIXEL_COLOR_EQ(kSize - 1, 0, expect); in TEST_P() 667 EXPECT_PIXEL_COLOR_EQ(kSize - 1, kSize - 1, expect); in TEST_P() 711 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in TEST_P() 729 EXPECT_PIXEL_COLOR_EQ(0, 0, expect); in TEST_P() 730 EXPECT_PIXEL_COLOR_EQ(0, kSize - 1, expect); in TEST_P() [all …]
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D | ProgramPipelineTest.cpp | 238 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 255 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 288 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::yellow); in TEST_P() 295 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::yellow); in TEST_P() 310 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 341 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P() 342 EXPECT_PIXEL_COLOR_EQ(w, 0, GLColor::red); in TEST_P() 343 EXPECT_PIXEL_COLOR_EQ(0, h, GLColor::green); in TEST_P() 344 EXPECT_PIXEL_COLOR_EQ(w, h, GLColor::yellow); in TEST_P() 389 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() [all …]
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D | StateChangeTest.cpp | 318 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 323 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 330 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 441 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 468 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P() 473 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P() 479 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P() 485 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 702 EXPECT_PIXEL_COLOR_EQ(0, 0, red); in TEST_P() 709 EXPECT_PIXEL_COLOR_EQ(0, 0, green); in TEST_P() [all …]
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D | RobustBufferAccessBehaviorTest.cpp | 126 EXPECT_PIXEL_COLOR_EQ(width * 1 / 4, height * 1 / 4, GLColor::blue); in runIndexOutOfRangeTests() 127 EXPECT_PIXEL_COLOR_EQ(width * 1 / 4, height * 3 / 4, GLColor::blue); in runIndexOutOfRangeTests() 128 EXPECT_PIXEL_COLOR_EQ(width * 3 / 4, height * 1 / 4, GLColor::blue); in runIndexOutOfRangeTests() 129 EXPECT_PIXEL_COLOR_EQ(width * 3 / 4, height * 3 / 4, GLColor::blue); in runIndexOutOfRangeTests() 134 EXPECT_PIXEL_COLOR_EQ(width * 1 / 4, height * 1 / 4, GLColor::green); in runIndexOutOfRangeTests() 135 EXPECT_PIXEL_COLOR_EQ(width * 1 / 4, height * 3 / 4, GLColor::green); in runIndexOutOfRangeTests() 136 EXPECT_PIXEL_COLOR_EQ(width * 3 / 4, height * 1 / 4, GLColor::green); in runIndexOutOfRangeTests() 137 EXPECT_PIXEL_COLOR_EQ(width * 3 / 4, height * 3 / 4, GLColor::green); in runIndexOutOfRangeTests() 249 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 253 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() [all …]
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D | IncompleteTextureTest.cpp | 111 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red) << "complete texture should be red"; in TEST_P() 118 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black) << "incomplete texture should be black"; in TEST_P() 126 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red) << "mip-complete texture should be red"; in TEST_P() 153 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 167 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - greenTextureSize, getWindowHeight() - greenTextureSize, in TEST_P() 185 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P() 216 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 223 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in TEST_P()
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D | DrawElementsTest.cpp | 220 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 224 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 228 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 234 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 330 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 333 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 336 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 344 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 347 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 358 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
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D | MultisampledRenderToTextureTest.cpp | 338 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); 339 EXPECT_PIXEL_COLOR_EQ(size / 2, size / 2, GLColor::green); 354 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); 355 EXPECT_PIXEL_COLOR_EQ(size / 2, size / 2, GLColor::red); 406 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); 407 EXPECT_PIXEL_COLOR_EQ(size / 2, size / 2, GLColor::green); 422 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); 423 EXPECT_PIXEL_COLOR_EQ(size / 2, size / 2, GLColor::green); 646 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 647 EXPECT_PIXEL_COLOR_EQ(size - 1, 0, GLColor::red); in TEST_P() [all …]
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D | GLSLTest.cpp | 501 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, color) in verifyAttachment2DColor() 789 EXPECT_PIXEL_COLOR_EQ(static_cast<int>(pointCenterX + pointOffsetX), in TEST_P() 913 EXPECT_PIXEL_COLOR_EQ(static_cast<int>(pointCenterX + pointOffsetX), in TEST_P() 1029 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 1034 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 1042 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 1702 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor(testValue, testValue, testValue, testValue)); in TEST_P() 1888 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 1911 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 1936 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() [all …]
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D | IndexBufferOffsetTest.cpp | 94 EXPECT_PIXEL_COLOR_EQ(64, 64, GLColor::red); in runTest() 102 EXPECT_PIXEL_COLOR_EQ(64, 64, GLColor::green); in runTest() 168 EXPECT_PIXEL_COLOR_EQ(0, getWindowHeight() / 4, GLColor::red); in TEST_P() 171 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::red); in TEST_P() 200 EXPECT_PIXEL_COLOR_EQ(0, getWindowHeight() / 4, GLColor::red); in TEST_P() 203 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::red); in TEST_P()
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D | MultisampleTest.cpp | 158 EXPECT_PIXEL_COLOR_EQ(kWindowSize / 2, kWindowSize / 2, GLColor::red); in TEST_P() 159 EXPECT_PIXEL_COLOR_EQ(kWindowSize / 2 - 1, kWindowSize / 2, GLColor::red); in TEST_P() 160 EXPECT_PIXEL_COLOR_EQ(kWindowSize / 2, kWindowSize / 2 - 1, GLColor::red); in TEST_P() 161 EXPECT_PIXEL_COLOR_EQ(kWindowSize / 2 - 1, kWindowSize / 2 - 1, GLColor::red); in TEST_P() 250 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 251 EXPECT_PIXEL_COLOR_EQ(kWindowSize / 4, kWindowSize / 4, GLColor::red); in TEST_P() 262 EXPECT_PIXEL_COLOR_EQ(i, j - 1, GLColor::red); in TEST_P() 263 EXPECT_PIXEL_COLOR_EQ(i, j + 1, GLColor::transparentBlack); in TEST_P()
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D | CopyTexture3DTest.cpp | 303 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 341 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 400 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 401 EXPECT_PIXEL_COLOR_EQ(width, 0, GLColor::green); in TEST_P() 402 EXPECT_PIXEL_COLOR_EQ(0, height, GLColor::green); in TEST_P() 403 EXPECT_PIXEL_COLOR_EQ(width, height, GLColor::green); in TEST_P() 410 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 411 EXPECT_PIXEL_COLOR_EQ(width, 0, GLColor::green); in TEST_P() 412 EXPECT_PIXEL_COLOR_EQ(0, height, GLColor::green); in TEST_P() 413 EXPECT_PIXEL_COLOR_EQ(width, height, GLColor::blue); in TEST_P() [all …]
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D | TextureTest.cpp | 359 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in testFloatCopySubImage() 1102 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in runSamplerInStructTest() 1642 EXPECT_PIXEL_COLOR_EQ(px, py, GLColor::red); in TEST_P() 1659 EXPECT_PIXEL_COLOR_EQ(px, py, GLColor::green); in TEST_P() 1695 EXPECT_PIXEL_COLOR_EQ(0, 0, faceColors[faceIndex]); in TEST_P() 1703 EXPECT_PIXEL_COLOR_EQ(0, 0, faceColors[faceIndex]) in TEST_P() 1740 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 1747 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 1748 EXPECT_PIXEL_COLOR_EQ(kSize / 2 + 1, 0, GLColor::green); in TEST_P() 2265 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() [all …]
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D | FramebufferTest.cpp | 362 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 664 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 665 EXPECT_PIXEL_COLOR_EQ((getWindowWidth() / 2) - 1, (getWindowHeight() / 2) - 1, GLColor::green); in TEST_P() 680 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::blue); in TEST_P() 681 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::blue); in TEST_P() 709 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::blue); in TEST_P() 710 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::blue); in TEST_P() 725 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 726 EXPECT_PIXEL_COLOR_EQ((getWindowWidth() / 2) - 1, (getWindowHeight() / 2) - 1, GLColor::green); in TEST_P() 753 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::blue); in TEST_P() [all …]
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D | UniformBufferTest.cpp | 841 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 901 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 949 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 998 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 1039 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 1072 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 1131 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 1427 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 1470 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 1505 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() [all …]
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D | ProgramBinaryTest.cpp | 337 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in testBinaryAndUBOBlockIndexes() 343 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in testBinaryAndUBOBlockIndexes() 364 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in testBinaryAndUBOBlockIndexes() 368 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in testBinaryAndUBOBlockIndexes() 466 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 469 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in TEST_P() 512 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 515 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::white); in TEST_P() 558 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 562 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() [all …]
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D | ShaderInterpTest.cpp | 131 EXPECT_PIXEL_COLOR_EQ(64, 64, GLColor(0, 0, 255, 255)); in TEST_P() 205 EXPECT_PIXEL_COLOR_EQ(64, 64, smooth_reference); in TEST_P() 209 EXPECT_PIXEL_COLOR_EQ(64, 64, smooth_reference); in TEST_P()
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D | CopyTextureTest.cpp | 581 EXPECT_PIXEL_COLOR_EQ(0, 0, pixels); in TEST_P() 688 EXPECT_PIXEL_COLOR_EQ(1, 1, pixels[3]); in TEST_P() 839 EXPECT_PIXEL_COLOR_EQ(1, 1, GLColor::red); in TEST_P() 844 EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor::green); in TEST_P() 849 EXPECT_PIXEL_COLOR_EQ(0, 1, GLColor::blue); in TEST_P() 851 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 953 EXPECT_PIXEL_COLOR_EQ(0, 0, pixels[face - GL_TEXTURE_CUBE_MAP_POSITIVE_X + i]); in TEST_P() 1051 EXPECT_PIXEL_COLOR_EQ(0, 0, converted); in TEST_P() 1118 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor(faceData[0], faceData[1], faceData[2], 255)); in TEST_P() 1119 EXPECT_PIXEL_COLOR_EQ(1, 0, GLColor(faceData[3], faceData[4], faceData[5], 255)); in TEST_P() [all …]
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D | SixteenBppTextureTest.cpp | 89 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in simpleValidationBase() 90 EXPECT_PIXEL_COLOR_EQ(w, 0, GLColor::green); in simpleValidationBase() 91 EXPECT_PIXEL_COLOR_EQ(0, h, GLColor::blue); in simpleValidationBase() 92 EXPECT_PIXEL_COLOR_EQ(w, h, GLColor::yellow); in simpleValidationBase() 105 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in simpleValidationBase() 106 EXPECT_PIXEL_COLOR_EQ(w, 0, GLColor::green); in simpleValidationBase() 107 EXPECT_PIXEL_COLOR_EQ(0, h, GLColor::blue); in simpleValidationBase() 108 EXPECT_PIXEL_COLOR_EQ(w, h, GLColor::yellow); in simpleValidationBase()
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D | RobustResourceInitTest.cpp | 680 EXPECT_PIXEL_COLOR_EQ(0, 0, clearColor); in TEST_P() 694 EXPECT_PIXEL_COLOR_EQ(0, 0, clearColor); in TEST_P() 894 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 918 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 1137 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 1143 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 1178 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack); in TEST_P() 1313 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black); in maskedDepthClear() 1323 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black) << "depth should not be 0.5f"; in maskedDepthClear() 1326 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red) << "depth should be initialized to 1.0f"; in maskedDepthClear() [all …]
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/external/angle/src/tests/gl_tests/gles1/ |
D | DrawTextureTest.cpp | 62 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 94 EXPECT_PIXEL_COLOR_EQ(x, y, GLColor::green); in TEST_P() 95 EXPECT_PIXEL_COLOR_EQ(x + 1, y, GLColor::green); in TEST_P() 97 EXPECT_PIXEL_COLOR_EQ(x, y + 1, GLColor::black); in TEST_P() 98 EXPECT_PIXEL_COLOR_EQ(x + 1, y + 1, GLColor::black); in TEST_P() 99 EXPECT_PIXEL_COLOR_EQ(x + 2, y, GLColor::black); in TEST_P() 100 EXPECT_PIXEL_COLOR_EQ(x + 3, y, GLColor::black); in TEST_P() 114 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 133 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P()
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D | BasicDrawTest.cpp | 45 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in drawRedQuad() 80 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 116 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P()
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/external/angle/src/tests/egl_tests/ |
D | EGLSurfaceTest.cpp | 485 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red); in TEST_P() 486 EXPECT_PIXEL_COLOR_EQ(size - 1, 0, GLColor::red); in TEST_P() 487 EXPECT_PIXEL_COLOR_EQ(size - 1, size - 1, GLColor::red); in TEST_P() 488 EXPECT_PIXEL_COLOR_EQ(0, size - 1, GLColor::red); in TEST_P() 489 EXPECT_PIXEL_COLOR_EQ(-1, -1, GLColor::transparentBlack); in TEST_P() 490 EXPECT_PIXEL_COLOR_EQ(size, 0, GLColor::transparentBlack); in TEST_P() 491 EXPECT_PIXEL_COLOR_EQ(0, size, GLColor::transparentBlack); in TEST_P() 492 EXPECT_PIXEL_COLOR_EQ(size, size, GLColor::transparentBlack); in TEST_P() 509 EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green); in TEST_P() 510 EXPECT_PIXEL_COLOR_EQ(size - 1, 0, GLColor::green); in TEST_P() [all …]
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