Searched refs:EvqCentroidIn (Results 1 – 11 of 11) sorted by relevance
400 EvqCentroidIn, // Implies smooth enumerator469 case EvqCentroidIn: return "CentroidIn"; break; in getQualifierString()
57 case EvqCentroidIn: in IsVaryingIn()361 case EvqCentroidIn: in lValueErrorCheck()671 case EvqCentroidIn: in structQualifierErrorCheck()2894 else if(storageQualifier == EvqCentroidIn) { in joinInterpolationQualifiers()2896 mergedQualifier = EvqCentroidIn; in joinInterpolationQualifiers()
977 … $$.qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn;
2882 case EvqCentroidIn: return sw::Shader::PARAMETER_INPUT; in registerType()2940 case EvqCentroidIn: return varyingRegister(operand); in registerIndex()
3662 …m.type).qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn; in yyparse()
37 case EvqCentroidIn: in IsInterpolationIn()544 case EvqCentroidIn: in IsVaryingIn()589 case EvqCentroidIn: in GetInterpolationType()
984 EvqCentroidIn, // Implies smooth enumerator1041 case EvqCentroidIn: in IsShaderIn()1313 case EvqCentroidIn: return "smooth centroid in"; in getQualifierString()
1054 case EvqCentroidIn: in InterpolationString()
436 *joinedQualifier = EvqCentroidIn; in JoinVariableStorageQualifier()
349 case EvqCentroidIn: in mapQualifierToString()
535 case EvqCentroidIn: in checkCanBeLValue()