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Searched refs:EvqCentroidIn (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DBaseTypes.h400 EvqCentroidIn, // Implies smooth enumerator
469 case EvqCentroidIn: return "CentroidIn"; break; in getQualifierString()
DParseHelper.cpp57 case EvqCentroidIn: in IsVaryingIn()
361 case EvqCentroidIn: in lValueErrorCheck()
671 case EvqCentroidIn: in structQualifierErrorCheck()
2894 else if(storageQualifier == EvqCentroidIn) { in joinInterpolationQualifiers()
2896 mergedQualifier = EvqCentroidIn; in joinInterpolationQualifiers()
Dglslang.y977 … $$.qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn;
DOutputASM.cpp2882 case EvqCentroidIn: return sw::Shader::PARAMETER_INPUT; in registerType()
2940 case EvqCentroidIn: return varyingRegister(operand); in registerIndex()
Dglslang_tab.cpp3662 …m.type).qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn; in yyparse()
/external/angle/src/compiler/translator/
Dutil.cpp37 case EvqCentroidIn: in IsInterpolationIn()
544 case EvqCentroidIn: in IsVaryingIn()
589 case EvqCentroidIn: in GetInterpolationType()
DBaseTypes.h984 EvqCentroidIn, // Implies smooth enumerator
1041 case EvqCentroidIn: in IsShaderIn()
1313 case EvqCentroidIn: return "smooth centroid in"; in getQualifierString()
DUtilsHLSL.cpp1054 case EvqCentroidIn: in InterpolationString()
DQualifierTypes.cpp436 *joinedQualifier = EvqCentroidIn; in JoinVariableStorageQualifier()
DOutputGLSLBase.cpp349 case EvqCentroidIn: in mapQualifierToString()
DParseContext.cpp535 case EvqCentroidIn: in checkCanBeLValue()