Searched refs:EvqFlatIn (Results 1 – 12 of 12) sorted by relevance
399 EvqFlatIn, enumerator468 case EvqFlatIn: return "FlatIn"; break; in getQualifierString()
56 case EvqFlatIn: in IsVaryingIn()360 case EvqFlatIn: in lValueErrorCheck()670 case EvqFlatIn: in structQualifierErrorCheck()1409 if(typeContainsIntegers && qualifier != EvqFlatIn && qualifier != EvqFlatOut) in checkInputOutputTypeIsValidES3()2891 mergedQualifier = EvqFlatIn; in joinInterpolationQualifiers()2898 mergedQualifier = EvqFlatIn; in joinInterpolationQualifiers()
2881 case EvqFlatIn: return sw::Shader::PARAMETER_INPUT; in registerType()2907 return qualifier == EvqFlat || qualifier == EvqFlatOut || qualifier == EvqFlatIn; in hasFlatQualifier()2939 case EvqFlatIn: return varyingRegister(operand); in registerIndex()
35 case EvqFlatIn: in IsInterpolationIn()542 case EvqFlatIn: in IsVaryingIn()571 case EvqFlatIn: in GetInterpolationType()
982 EvqFlatIn, enumerator1039 case EvqFlatIn: in IsShaderIn()1311 case EvqFlatIn: return "flat in"; in getQualifierString()
1052 case EvqFlatIn: in InterpolationString()
399 *joinedQualifier = EvqFlatIn; in JoinVariableStorageQualifier()
532 case EvqFlatIn: in checkCanBeLValue()2353 if (typeContainsIntegers && qualifier != EvqFlatIn && qualifier != EvqFlatOut) in checkInputOutputTypeIsValidES3()
136 TQualifier viewIDQualifier = (shaderType == GL_VERTEX_SHADER) ? EvqFlatOut : EvqFlatIn; in DeclareAndInitBuiltinsForInstancedMultiview()
598 VariableOccursNTimes(mASTRoot, ImmutableString("ViewID_OVR"), EvqFlatIn, 1u); in TEST_F()
582 VariableOccursNTimes(mASTRoot, ImmutableString("ViewID_OVR"), EvqFlatIn, 1u); in TEST_F()
1323 if((output.qualifier == EvqFlatOut) ^ (input.qualifier == EvqFlatIn)) in linkVaryings()