Searched refs:FeatureCategory (Results 1 – 6 of 6) sorted by relevance
/external/angle/include/platform/ |
D | FeaturesGL.h | 30 FeatureCategory::OpenGLWorkarounds, 37 FeatureCategory::OpenGLWorkarounds, 45 "does_srgb_clears_on_linear_framebuffer_attachments", FeatureCategory::OpenGLWorkarounds, 57 "do_while_glsl_causes_gpu_hang", FeatureCategory::OpenGLWorkarounds, 65 "vertex_id_does_not_include_base_vertex", FeatureCategory::OpenGLWorkarounds, 72 "finish_does_not_cause_queries_to_be_available", FeatureCategory::OpenGLWorkarounds, 80 "always_call_use_program_after_link", FeatureCategory::OpenGLWorkarounds, 87 "unpack_overlapping_rows_separately_unpack_buffer", FeatureCategory::OpenGLWorkarounds, 93 "pack_overlapping_rows_separately_pack_buffer", FeatureCategory::OpenGLWorkarounds, 100 "initialize_current_vertex_attributes", FeatureCategory::OpenGLWorkarounds, [all …]
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D | FeaturesVk.h | 27 "basic_gl_line_rasterization", FeatureCategory::VulkanFeatures, 35 "bresenham_line_rasterization", FeatureCategory::VulkanFeatures, 40 Feature provokingVertex = {"provoking_vertex", FeatureCategory::VulkanFeatures, 57 Feature flipViewportY = {"flip_viewport_y", FeatureCategory::VulkanFeatures, 63 "extra_copy_buffer_region", FeatureCategory::VulkanWorkarounds, 70 Feature forceFallbackFormat = {"force_fallback_format", FeatureCategory::VulkanWorkarounds, 77 "clamp_point_size", FeatureCategory::VulkanWorkarounds, 85 "flush_after_vertex_conversion", FeatureCategory::VulkanWorkarounds, 93 "supports_incremental_present", FeatureCategory::VulkanFeatures, 100 "force_cpu_path_for_cube_map_copy", FeatureCategory::VulkanWorkarounds, [all …]
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D | FeaturesD3D.h | 38 Feature mrtPerfWorkaround = {"mrt_perf_workaround", FeatureCategory::D3DWorkarounds, 43 FeatureCategory::D3DWorkarounds, 53 Feature zeroMaxLodWorkaround = {"zero_max_lod", FeatureCategory::D3DWorkarounds, 61 "use_instanced_point_sprite_emulation", FeatureCategory::D3DWorkarounds, 70 "depth_stencil_blit_extra_copy", FeatureCategory::D3DWorkarounds, 79 "expand_integer_pow_expressions", FeatureCategory::D3DWorkarounds, 86 "flush_after_ending_transform_feedback", FeatureCategory::D3DWorkarounds, 94 "get_dimensions_ignores_base_level", FeatureCategory::D3DWorkarounds, 106 "pre_add_texel_fetch_offsets", FeatureCategory::D3DWorkarounds, 115 "emulate_tiny_stencil_textures", FeatureCategory::D3DWorkarounds, [all …]
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D | Feature.h | 26 enum class FeatureCategory enum 46 inline const char *FeatureCategoryToString(const FeatureCategory &fc) in FeatureCategoryToString() 50 case FeatureCategory::FrontendWorkarounds: in FeatureCategoryToString() 54 case FeatureCategory::OpenGLWorkarounds: in FeatureCategoryToString() 58 case FeatureCategory::D3DWorkarounds: in FeatureCategoryToString() 62 case FeatureCategory::D3DCompilerWorkarounds: in FeatureCategoryToString() 66 case FeatureCategory::VulkanWorkarounds: in FeatureCategoryToString() 70 case FeatureCategory::VulkanFeatures: in FeatureCategoryToString() 74 case FeatureCategory::MetalFeatures: in FeatureCategoryToString() 105 const FeatureCategory &category, [all …]
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D | FeaturesMtl.h | 21 "has_base_vertex_instanced_draw", FeatureCategory::MetalFeatures, 26 "has_depth_texture_filtering", FeatureCategory::MetalFeatures, 31 "has_non_uniform_dispatch", FeatureCategory::MetalFeatures, 34 Feature hasTextureSwizzle = {"has_texture_swizzle", FeatureCategory::MetalFeatures, 40 "allow_separate_depth_stencil_buffers", FeatureCategory::MetalFeatures,
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D | FrontendFeatures.h | 27 "lose_context_on_out_of_memory", angle::FeatureCategory::FrontendWorkarounds, 36 angle::FeatureCategory::FrontendWorkarounds, 43 "sync_framebuffer_bindings_on_tex_image", angle::FeatureCategory::FrontendWorkarounds, 49 "scalarize_vec_and_mat_constructor_args", angle::FeatureCategory::FrontendWorkarounds,
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