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Searched refs:Float16One (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
Dformatutils9.cpp228 GL_RGB16F, Initialize4ComponentData<GLhalf, 0x0000, 0x0000, 0x0000, gl::Float16One>)); in BuildInternalFormatInitialzerMap()
314 … D3DFMT_A16B16G16R16F, D3DFMT_A16B16G16R16F, LoadToNative3To4<GLhalf, gl::Float16One> ); in BuildD3D9FormatMap()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dtexture_format_table_autogen.cpp1608 … Initialize4ComponentData<GLhalf, 0x0000, 0x0000, 0x0000, gl::Float16One>); in Get()
2098 … Initialize4ComponentData<GLhalf, 0x0000, 0x0000, 0x0000, gl::Float16One>); in Get()
Dformatutils11.cpp771 &CopyNativeVertexData<GLhalf, 3, 4, gl::Float16One>); in GetVertexFormatInfo()
/external/angle/src/common/
Dmathutil.h34 const unsigned short Float16One = 0x3C00; variable
/external/angle/src/image_util/
Dloadimage.cpp262 dest[4 * x + 3] = gl::Float16One; in LoadL16FToRGBA16F()
1634 dest[x * 4 + 3] = gl::Float16One; in LoadRGB32FToRGBA16F()
/external/angle/src/libANGLE/renderer/
Dload_functions_table_autogen.cpp2354 return LoadImageFunctionInfo(LoadToNative3To4<GLhalf, gl::Float16One>, true); in RGB16F_to_R16G16B16A16_FLOAT()
2356 return LoadImageFunctionInfo(LoadToNative3To4<GLhalf, gl::Float16One>, true); in RGB16F_to_R16G16B16A16_FLOAT()
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_format_table_autogen.cpp1396 Initialize4ComponentData<GLhalf, 0x0000, 0x0000, 0x0000, gl::Float16One>}}; in initialize()