Searched refs:FrameCounter (Results 1 – 2 of 2) sorted by relevance
2231 static unsigned int FrameCounter = 0; variable2237 *count = FrameCounter++; in glXGetVideoSyncSGI()2247 FrameCounter++; in glXWaitVideoSyncSGI()2248 while (FrameCounter % divisor != remainder) in glXWaitVideoSyncSGI()2249 FrameCounter++; in glXWaitVideoSyncSGI()2250 *count = FrameCounter; in glXWaitVideoSyncSGI()
2312 static unsigned int FrameCounter = 0; variable2318 *count = FrameCounter++; in Fake_glXGetVideoSyncSGI()2328 FrameCounter++; in Fake_glXWaitVideoSyncSGI()2329 while (FrameCounter % divisor != remainder) in Fake_glXWaitVideoSyncSGI()2330 FrameCounter++; in Fake_glXWaitVideoSyncSGI()2331 *count = FrameCounter; in Fake_glXWaitVideoSyncSGI()