/external/angle/src/libANGLE/ |
D | FramebufferAttachment.cpp | 27 const GLsizei FramebufferAttachment::kDefaultNumViews = 1; 28 const GLint FramebufferAttachment::kDefaultBaseViewIndex = 0; 29 const GLint FramebufferAttachment::kDefaultRenderToTextureSamples = 0; 31 FramebufferAttachment::Target::Target() : mBinding(GL_NONE), mTextureIndex() {} in Target() 33 FramebufferAttachment::Target::Target(GLenum binding, const ImageIndex &imageIndex) in Target() 37 FramebufferAttachment::Target::Target(const Target &other) in Target() 41 FramebufferAttachment::Target &FramebufferAttachment::Target::operator=(const Target &other) in operator =() 50 FramebufferAttachment::FramebufferAttachment() in FramebufferAttachment() function in gl::FramebufferAttachment 59 FramebufferAttachment::FramebufferAttachment(const Context *context, in FramebufferAttachment() function in gl::FramebufferAttachment 70 FramebufferAttachment::FramebufferAttachment(FramebufferAttachment &&other) in FramebufferAttachment() function in gl::FramebufferAttachment [all …]
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D | Framebuffer.h | 71 const FramebufferAttachment *getAttachment(const Context *context, GLenum attachment) const; 72 const FramebufferAttachment *getReadAttachment() const; 73 const FramebufferAttachment *getFirstNonNullAttachment() const; 74 const FramebufferAttachment *getFirstColorAttachment() const; 75 const FramebufferAttachment *getDepthOrStencilAttachment() const; 76 const FramebufferAttachment *getStencilOrDepthStencilAttachment() const; 77 const FramebufferAttachment *getColorAttachment(size_t colorAttachment) const; 78 const FramebufferAttachment *getDepthAttachment() const; 79 const FramebufferAttachment *getStencilAttachment() const; 80 const FramebufferAttachment *getDepthStencilAttachment() const; [all …]
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D | FramebufferAttachment.h | 58 class FramebufferAttachment final 61 FramebufferAttachment(); 63 FramebufferAttachment(const Context *context, 69 FramebufferAttachment(FramebufferAttachment &&other); 70 FramebufferAttachment &operator=(FramebufferAttachment &&other); 72 ~FramebufferAttachment(); 154 bool operator==(const FramebufferAttachment &other) const; 155 bool operator!=(const FramebufferAttachment &other) const; 231 inline const ImageIndex &FramebufferAttachment::getTextureImageIndex() const in getTextureImageIndex() 237 inline Extents FramebufferAttachment::getSize() const in getSize() [all …]
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D | Framebuffer.cpp | 38 bool CheckMultiviewStateMatchesForCompleteness(const FramebufferAttachment *firstAttachment, in CheckMultiviewStateMatchesForCompleteness() 39 const FramebufferAttachment *secondAttachment) in CheckMultiviewStateMatchesForCompleteness() 59 bool CheckAttachmentCompleteness(const Context *context, const FramebufferAttachment &attachment) in CheckAttachmentCompleteness() 175 const FramebufferAttachment &attachment, in CheckAttachmentSampleCompleteness() 210 FramebufferAttachment::kDefaultRenderToTextureSamples) in CheckAttachmentSampleCompleteness() 228 FramebufferAttachment::kDefaultRenderToTextureSamples) in CheckAttachmentSampleCompleteness() 256 angle::Result InitAttachment(const Context *context, FramebufferAttachment *attachment) in InitAttachment() 360 const FramebufferAttachment *FramebufferState::getAttachment(const Context *context, in getAttachment() 423 const FramebufferAttachment *FramebufferState::getReadAttachment() const in getReadAttachment() 431 const gl::FramebufferAttachment &framebufferAttachment = in getReadAttachment() [all …]
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D | gl_enum_utils_autogen.h | 79 FramebufferAttachment, enumerator
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D | gl_enum_utils_autogen.cpp | 1960 case GLenumGroup::FramebufferAttachment: in GLenumToString()
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D | validationES.cpp | 1396 const FramebufferAttachment *readColorBuffer = readFramebuffer->getReadColorAttachment(); in ValidateBlitFramebufferParameters() 1406 const FramebufferAttachment *attachment = in ValidateBlitFramebufferParameters() 1500 const FramebufferAttachment *readBuffer = in ValidateBlitFramebufferParameters() 1502 const FramebufferAttachment *drawBuffer = in ValidateBlitFramebufferParameters() 2377 const FramebufferAttachment *attachment = readFramebuffer->getReadColorAttachment(); in ValidateStateQuery() 2577 const FramebufferAttachment *source = readFramebuffer->getReadColorAttachment(); in ValidateCopyTexImageParametersBase() 2830 const FramebufferAttachment *dsAttachment = in ValidateDrawStates() 4232 const FramebufferAttachment *attachmentObject = framebuffer->getAttachment(context, attachment); in ValidateGetFramebufferAttachmentParameterivBase() 5120 const FramebufferAttachment *attachment = in ValidateWebGLFramebufferAttachmentClearType() 5765 const FramebufferAttachment *readBuffer = nullptr; in ValidateReadPixelsBase()
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/external/angle/src/libANGLE/renderer/gl/ |
D | ClearMultiviewGL.cpp | 42 const gl::FramebufferAttachment *firstAttachment = state.getFirstNonNullAttachment(); in clearMultiviewFBO() 62 const gl::FramebufferAttachment *firstAttachment = state.getFirstNonNullAttachment(); in clearLayeredFBO() 116 const gl::FramebufferAttachment *attachment = state.getColorAttachment(drawBufferId); in attachTextures() 133 const gl::FramebufferAttachment *depthStencilAttachment = state.getDepthStencilAttachment(); in attachTextures() 134 const gl::FramebufferAttachment *depthAttachment = state.getDepthAttachment(); in attachTextures() 135 const gl::FramebufferAttachment *stencilAttachment = state.getStencilAttachment(); in attachTextures() 172 const gl::FramebufferAttachment *attachment = state.getColorAttachment(drawBufferId); in detachTextures() 183 const gl::FramebufferAttachment *depthStencilAttachment = state.getDepthStencilAttachment(); in detachTextures() 184 const gl::FramebufferAttachment *depthAttachment = state.getDepthAttachment(); in detachTextures() 185 const gl::FramebufferAttachment *stencilAttachment = state.getStencilAttachment(); in detachTextures()
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D | FramebufferGL.cpp | 78 const FramebufferAttachment *attachment) in BindFramebufferAttachment() 153 bool AreAllLayersActive(const FramebufferAttachment &attachment) in AreAllLayersActive() 169 const FramebufferAttachment *attachment = nullptr; in RequiresMultiviewClear() 171 for (const FramebufferAttachment &colorAttachment : state.getColorAttachments()) in RequiresMultiviewClear() 185 const FramebufferAttachment *depthAttachment = state.getDepthAttachment(); in RequiresMultiviewClear() 196 const FramebufferAttachment *stencilAttachment = state.getStencilAttachment(); in RequiresMultiviewClear() 221 bool IsEmulatedAlphaChannelTextureAttachment(const FramebufferAttachment *attachment) in IsEmulatedAlphaChannelTextureAttachment() 714 const FramebufferAttachment *colorReadAttachment = sourceFramebuffer->getReadColorAttachment(); in blit() 758 const FramebufferAttachment *attachment = destFramebuffer->getDrawBuffer(i); in blit() 1203 const FramebufferAttachment *attachment = nullptr; in syncState() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Framebuffer11.cpp | 35 const gl::FramebufferAttachment *attachment) in MarkAttachmentsDirty() 72 const gl::FramebufferAttachment &colorAttachment = colorAttachments[drawBuffer]; in markAttachmentsDirty() 77 const gl::FramebufferAttachment *dsAttachment = mState.getDepthOrStencilAttachment(); in markAttachmentsDirty() 91 const gl::FramebufferAttachment *colorAttachment = mState.getFirstColorAttachment(); in clearImpl() 171 const gl::FramebufferAttachment *colorAttachment = in invalidateBase() 231 const gl::FramebufferAttachment *attachment) const in invalidateAttachment() 257 const gl::FramebufferAttachment *readAttachment = mState.getReadPixelsAttachment(format); in readPixelsImpl() 288 const gl::FramebufferAttachment *readBuffer = sourceFramebuffer->getReadColorAttachment(); in blitImpl() 301 const gl::FramebufferAttachment &drawBuffer = colorAttachments[colorAttachment]; in blitImpl() 337 const gl::FramebufferAttachment *readBuffer = in blitImpl() [all …]
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D | Buffer11.h | 21 class FramebufferAttachment; variable 87 const gl::FramebufferAttachment &readAttachment,
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D | Framebuffer11.h | 90 const gl::FramebufferAttachment *attachment) const;
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D | renderer11_utils.h | 27 class FramebufferAttachment; variable 442 bool UsePresentPathFast(const Renderer11 *renderer, const gl::FramebufferAttachment *colorbuffer);
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D | Clear11.cpp | 418 const gl::FramebufferAttachment *colorAttachment = fboData.getFirstColorAttachment(); in clearFramebuffer() 479 const gl::FramebufferAttachment &attachment = colorAttachments[colorAttachmentIndex]; in clearFramebuffer()
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D | Renderer11.h | 28 class FramebufferAttachment; variable 380 const gl::FramebufferAttachment &srcAttachment,
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/external/angle/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.h | 22 class FramebufferAttachment; variable 25 typedef std::vector<const FramebufferAttachment *> AttachmentList; 138 gl::FramebufferAttachment mDummyAttachment;
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D | FramebufferD3D.cpp | 313 const gl::FramebufferAttachment &colorAttachment = colorAttachments[attachmentIndex]; in getColorAttachmentsForRender() 362 mDummyAttachment = gl::FramebufferAttachment( in getColorAttachmentsForRender()
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/external/skqp/src/gpu/gl/ |
D | GrGLCreateNullInterface.cpp | 128 class FramebufferAttachment : public GLObject { class 133 FramebufferAttachment(int id) : INHERITED(id), fNumSamples(1) {} in FramebufferAttachment() function in __anon3600b11b0111::FramebufferAttachment 140 class Renderbuffer : public FramebufferAttachment { 146 typedef FramebufferAttachment INHERITED; 149 class Texture : public FramebufferAttachment { 154 typedef FramebufferAttachment INHERITED; 161 void setAttachment(GrGLenum attachmentPoint, const FramebufferAttachment* attachment) { in setAttachment() 178 void notifyAttachmentDeleteWhileBound(const FramebufferAttachment* deleted) { in notifyAttachmentDeleteWhileBound() 210 sk_sp<const FramebufferAttachment> fAttachments[kNumAttachmentPoints];
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Framebuffer9.cpp | 87 const gl::FramebufferAttachment *colorbuffer = mState.getColorAttachment(0); in readPixelsImpl() 236 const gl::FramebufferAttachment *readBuffer = sourceFramebuffer->getColorAttachment(0); in blitImpl() 243 const gl::FramebufferAttachment *drawBuffer = mState.getColorAttachment(0); in blitImpl() 353 const gl::FramebufferAttachment *readBuffer = in blitImpl() 361 const gl::FramebufferAttachment *drawBuffer = mState.getDepthOrStencilAttachment(); in blitImpl()
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D | renderer9_utils.h | 20 class FramebufferAttachment; variable
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D | Blit9.cpp | 232 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copy2D() 266 const gl::FramebufferAttachment *colorbuffer = framebuffer->getColorAttachment(0); in copyCube()
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/external/angle/src/libANGLE/renderer/ |
D | FramebufferImpl.h | 21 class FramebufferAttachment; variable 111 const gl::FramebufferAttachment *readAttachment = mState.getReadAttachment(); in getImplementationColorReadFormat()
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D | RenderTargetCache.h | 53 const gl::FramebufferAttachment *attachment, 158 const gl::FramebufferAttachment *attachment, in updateCachedRenderTarget()
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.h | 134 const gl::FramebufferAttachment *attachment,
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/external/angle/src/libGL/ |
D | entry_points_gl_3_0_autogen.cpp | 556 GLenumToString(GLenumGroup::FramebufferAttachment, attachment), in FramebufferRenderbuffer() 588 GLenumToString(GLenumGroup::FramebufferAttachment, attachment), in FramebufferTexture1D() 620 GLenumToString(GLenumGroup::FramebufferAttachment, attachment), in FramebufferTexture2D() 653 GLenumToString(GLenumGroup::FramebufferAttachment, attachment), in FramebufferTexture3D() 683 GLenumToString(GLenumGroup::FramebufferAttachment, attachment), texture, level, layer); in FramebufferTextureLayer() 845 GLenumToString(GLenumGroup::FramebufferAttachment, attachment), in GetFramebufferAttachmentParameteriv()
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