Searched refs:GEN4_3D (Results 1 – 5 of 5) sorted by relevance
/external/igt-gpu-tools/lib/ |
D | gen7_render.h | 88 #define GEN7_3DSTATE_CLEAR_PARAMS GEN4_3D(3, 0, 0x04) 89 #define GEN7_3DSTATE_DEPTH_BUFFER GEN4_3D(3, 0, 0x05) 95 #define GEN7_3DSTATE_CONSTANT_HS GEN4_3D(3, 0, 0x19) 96 #define GEN7_3DSTATE_CONSTANT_DS GEN4_3D(3, 0, 0x1a) 98 #define GEN7_3DSTATE_HS GEN4_3D(3, 0, 0x1b) 99 #define GEN7_3DSTATE_TE GEN4_3D(3, 0, 0x1c) 100 #define GEN7_3DSTATE_DS GEN4_3D(3, 0, 0x1d) 101 #define GEN7_3DSTATE_STREAMOUT GEN4_3D(3, 0, 0x1e) 102 #define GEN7_3DSTATE_SBE GEN4_3D(3, 0, 0x1f) 112 #define GEN7_3DSTATE_PS GEN4_3D(3, 0, 0x20) [all …]
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D | gen8_render.h | 8 #define GEN8_3DSTATE_SCISSOR_STATE_POINTERS GEN4_3D(3, 0, 0xf) 9 #define GEN8_3DSTATE_STENCIL_BUFFER GEN4_3D(3, 0, 0x06) 10 #define GEN8_3DSTATE_HIER_DEPTH_BUFFER GEN4_3D(3, 0, 0x07) 11 #define GEN8_3DSTATE_MULTISAMPLE GEN4_3D(3, 0, 0x0d) 14 #define GEN8_3DSTATE_WM_HZ_OP GEN4_3D(3, 0, 0x52) 16 #define GEN8_3DSTATE_VF_INSTANCING GEN4_3D(3, 0, 0x49) 20 #define GEN8_3DSTATE_SBE_SWIZ GEN4_3D(3, 0, 0x51) 21 #define GEN8_3DSTATE_RASTER GEN4_3D(3, 0, 0x50) 30 GEN4_3D(3, 0, 0x21) 31 #define GEN8_3DSTATE_PS_BLEND GEN4_3D(3, 0, 0x4d) [all …]
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D | gen6_render.h | 11 #define GEN6_3DSTATE_VF_STATISTICS GEN4_3D(1, 0, 0xB) 13 #define GEN6_MEDIA_STATE_POINTERS GEN4_3D(2, 0, 0) 14 #define GEN6_MEDIA_OBJECT GEN4_3D(2, 1, 0) 21 #define GEN6_3DSTATE_SAMPLER_STATE_POINTERS GEN4_3D(3, 0, 0x02) 26 #define GEN6_3DSTATE_URB GEN4_3D(3, 0, 0x05) 34 #define GEN6_3DSTATE_VERTEX_ELEMENTS GEN4_3D(3, 0, 0x09) 35 #define GEN6_3DSTATE_INDEX_BUFFER GEN4_3D(3, 0, 0x0A) 36 #define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS GEN4_3D(3, 0, 0x0D) 41 #define GEN6_3DSTATE_CC_STATE_POINTERS GEN4_3D(3, 0, 0x0E) 43 #define GEN6_3DSTATE_VS GEN4_3D(3, 0, 0x10) [all …]
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D | gen4_render.h | 6 #define GEN4_3D(Pipeline, Opcode, Subopcode) ((3 << 29) | \ macro 11 #define GEN4_URB_FENCE GEN4_3D(0, 0, 0) 25 #define GEN4_CS_URB_STATE GEN4_3D(0, 0, 1) 27 #define GEN4_STATE_BASE_ADDRESS GEN4_3D(0, 1, 1) 30 #define GEN4_STATE_SIP GEN4_3D(0, 1, 2) 32 #define GEN4_PIPELINE_SELECT GEN4_3D(0, 1, 4) 33 #define G4X_PIPELINE_SELECT GEN4_3D(1, 1, 4) 37 #define GEN4_3DSTATE_PIPELINED_POINTERS GEN4_3D(3, 0, 0) 43 #define GEN4_3DSTATE_BINDING_TABLE_POINTERS GEN4_3D(3, 0, 1) 45 #define GEN4_3DSTATE_VERTEX_BUFFERS GEN4_3D(3, 0, 8) [all …]
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D | gen9_render.h | 6 #define GEN9_3DSTATE_COMPONENT_PACKING GEN4_3D(3, 0, 0x55) 14 #define GEN9_PIPELINE_SELECT (GEN4_3D(1, 1, 4) | (3 << 8))
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