Searched refs:GLES2 (Results 1 – 25 of 158) sorted by relevance
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1 KHR-GLES2.shaders.negative.initialize2 KHR-GLES2.shaders.negative.constant_sequence3 KHR-GLES2.shaders.aggressive_optimizations.sin_float_vert4 KHR-GLES2.shaders.aggressive_optimizations.sin_float_frag5 KHR-GLES2.shaders.aggressive_optimizations.sin_vec2_vert6 KHR-GLES2.shaders.aggressive_optimizations.sin_vec2_frag7 KHR-GLES2.shaders.aggressive_optimizations.sin_vec3_vert8 KHR-GLES2.shaders.aggressive_optimizations.sin_vec3_frag9 KHR-GLES2.shaders.aggressive_optimizations.cos_float_vert10 KHR-GLES2.shaders.aggressive_optimizations.cos_float_frag[all …]
1 GTF-GLES2.gtf.GL.abs.abs_float_frag_xvary2 GTF-GLES2.gtf.GL.abs.abs_vec2_frag_xvary3 GTF-GLES2.gtf.GL.abs.abs_vec3_frag_xvary4 GTF-GLES2.gtf.GL.abs.abs_float_vert_xvary5 GTF-GLES2.gtf.GL.abs.abs_vec2_vert_xvary6 GTF-GLES2.gtf.GL.abs.abs_vec3_vert_xvary7 GTF-GLES2.gtf.GL.acos.acos_float_frag_xvary8 GTF-GLES2.gtf.GL.acos.acos_vec2_frag_xvary9 GTF-GLES2.gtf.GL.acos.acos_vec3_frag_xvary10 GTF-GLES2.gtf.GL.acos.acos_float_vert_xvary[all …]
1 dEQP-GLES2.info.vendor2 dEQP-GLES2.info.renderer3 dEQP-GLES2.info.version4 dEQP-GLES2.info.shading_language_version5 dEQP-GLES2.info.extensions6 dEQP-GLES2.info.render_target7 dEQP-GLES2.functional.prerequisite.state_reset8 dEQP-GLES2.functional.prerequisite.clear_color9 dEQP-GLES2.functional.prerequisite.read_pixels10 dEQP-GLES2.functional.implementation_limits.subpixel_bits[all …]
1 dEQP-GLES2.functional.attribute_location.bind.float2 dEQP-GLES2.functional.attribute_location.bind.mat23 dEQP-GLES2.functional.attribute_location.bind.mat34 dEQP-GLES2.functional.attribute_location.bind.mat45 dEQP-GLES2.functional.attribute_location.bind.vec26 dEQP-GLES2.functional.attribute_location.bind.vec37 dEQP-GLES2.functional.attribute_location.bind.vec48 dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_float9 dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_mat210 dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_mat3[all …]
1 dEQP-GLES2.functional.clip_control.depth_mode_one_to_one2 dEQP-GLES2.functional.clip_control.depth_mode_zero_to_one3 dEQP-GLES2.functional.clip_control.errors4 dEQP-GLES2.functional.clip_control.face_culling5 dEQP-GLES2.functional.clip_control.initial6 dEQP-GLES2.functional.clip_control.modify_get7 dEQP-GLES2.functional.clip_control.origin8 dEQP-GLES2.functional.clip_control.viewport_bounds9 dEQP-GLES2.functional.clipping.line.long_wide_line_clip10 dEQP-GLES2.functional.clipping.line.wide_line_attrib_clip[all …]
1 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_float2 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat23 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat2_offset_14 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat35 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat3_offset_16 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat47 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat4_offset_18 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_vec29 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_vec310 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_vec4[all …]
2 dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_1_vertex3 dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_1_fragment4 dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_2_vertex5 dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_2_fragment6 dEQP-GLES2.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_vertex7 dEQP-GLES2.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_fragment8 dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.line_2_vertex9 dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.line_2_fragment10 dEQP-GLES2.functional.shaders.preprocessor.builtin.line_vertex11 dEQP-GLES2.functional.shaders.preprocessor.builtin.line_fragment[all …]