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Searched refs:GLSLVersion (Results 1 – 25 of 124) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dversion.c226 n = sscanf(version, "%u", &consts->GLSLVersion); in _mesa_override_glsl_version()
267 consts->GLSLVersion >= 130 && in compute_version()
287 consts->GLSLVersion >= 140 && in compute_version()
296 consts->GLSLVersion >= 150 && in compute_version()
306 consts->GLSLVersion >= 330 && in compute_version()
319 consts->GLSLVersion >= 400 && in compute_version()
332 consts->GLSLVersion >= 410 && in compute_version()
340 consts->GLSLVersion >= 420 && in compute_version()
351 consts->GLSLVersion >= 430 && in compute_version()
369 consts->GLSLVersion >= 440 && in compute_version()
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/external/deqp/external/openglcts/modules/gles31/
Des31cShaderBitfieldOperationTests.cpp49 static std::string specializeVersion(const std::string& source, glu::GLSLVersion version, const cha… in specializeVersion()
127 glu::GLSLVersion glslVersion, Data const& data, char const* testStatement);
133 glu::GLSLVersion m_glslVersion;
141 glu::GLSLVersion glslVersion, Data const& data, in ShaderBitfieldOperationCase()
237 …ShaderBitfieldOperationCaseFrexp(Context& context, const char* name, glu::GLSLVersion glslVersion,… in ShaderBitfieldOperationCaseFrexp()
275 …ShaderBitfieldOperationCaseFrexpFloat(Context& context, const char* name, glu::GLSLVersion glslVer… in ShaderBitfieldOperationCaseFrexpFloat()
286 …ShaderBitfieldOperationCaseFrexpVec2(Context& context, const char* name, glu::GLSLVersion glslVers… in ShaderBitfieldOperationCaseFrexpVec2()
297 …ShaderBitfieldOperationCaseFrexpVec3(Context& context, const char* name, glu::GLSLVersion glslVers… in ShaderBitfieldOperationCaseFrexpVec3()
308 …ShaderBitfieldOperationCaseFrexpVec4(Context& context, const char* name, glu::GLSLVersion glslVers… in ShaderBitfieldOperationCaseFrexpVec4()
318 …ShaderBitfieldOperationCaseLdexp(Context& context, const char* name, glu::GLSLVersion glslVersion,… in ShaderBitfieldOperationCaseLdexp()
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Des31cSampleShadingTests.cpp65 static std::string specializeVersion(std::string const& source, glu::GLSLVersion version, std::stri… in specializeVersion()
79 SampleShadingApiCaseGroup(Context& context, glu::GLSLVersion glslVersion) in SampleShadingApiCaseGroup()
93 SampleShadingApiCase(Context& context, glu::GLSLVersion glslVersion);
99 glu::GLSLVersion m_glslVersion;
103 glu::GLSLVersion m_glslVersion;
106 …seGroup::SampleShadingApiCase::SampleShadingApiCase(Context& context, glu::GLSLVersion glslVersion) in SampleShadingApiCase()
169 …nderCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion,
178 glu::GLSLVersion m_glslVersion;
201 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingRenderCase()
474 …SampleShadingRenderFormatTests(glcts::Context& context, glu::GLSLVersion glslVersion, GLenum inter…
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Des31cSeparateShaderObjsTests.hpp36 SeparateShaderObjsTests(Context& context, glu::GLSLVersion glslVersion);
45 glu::GLSLVersion m_glslVersion;
Des31cSampleShadingTests.hpp37 SampleShadingTests(glcts::Context& context, glu::GLSLVersion glslVersion);
46 glu::GLSLVersion m_glslVersion;
Des31cShaderBitfieldOperationTests.hpp37 ShaderBitfieldOperationTests(glcts::Context& context, glu::GLSLVersion glslVersion);
46 glu::GLSLVersion m_glslVersion;
/external/deqp/external/openglcts/modules/common/
DglcShaderNegativeTests.cpp46 GLSLVersion minimum_supported_version;
58 GLSLVersion glslVersion) in ShaderUniformInitializeGlobalCase()
123 GLSLVersion m_glslVersion;
131 GLSLVersion glslVersion) in ShaderUniformPrecisionLinkCase()
213 GLSLVersion m_glslVersion;
222 GLSLVersion glslVersion) in ShaderConstantSequenceExpressionCase()
277 GLSLVersion m_glslVersion;
280 ShaderNegativeTests::ShaderNegativeTests(Context& context, GLSLVersion glslVersion) in ShaderNegativeTests()
DglcShaderNegativeTests.hpp41 ShaderNegativeTests(Context& context, glu::GLSLVersion glslVersion);
46 glu::GLSLVersion m_glslVersion;
DglcShaderIntegerMixTests.hpp39 ShaderIntegerMixTests(Context& context, glu::GLSLVersion glslVersion);
44 glu::GLSLVersion m_glslVersion;
DglcBlendEquationAdvancedTests.hpp92 BlendEquationAdvancedTests(deqp::Context& context, glu::GLSLVersion glslVersion);
98 glu::GLSLVersion m_glslVersion;
DglcShaderIntegerMixTests.cpp49 …ShaderIntegerMixCase(Context& context, const char* name, const char* description, glu::GLSLVersion in ShaderIntegerMixCase()
69 glu::GLSLVersion m_glslVersion;
78 glu::GLSLVersion glslVersion) in ShaderIntegerMixDefineCase()
114 …const glu::GLSLVersion v = glslVersionIsES(m_glslVersion) ? glu::GLSL_VERSION_300_ES : glu::GLSL_V… in test()
149 glu::GLSLVersion glslVersion, bool _use_extension, bool _is_negative_testing) in ShaderIntegerMixPrototypesCase()
197 glu::GLSLVersion v; in test()
277 glu::GLSLVersion glslVersion, const char* _type) in ShaderIntegerMixRenderCase()
540 ShaderIntegerMixTests::ShaderIntegerMixTests(Context& context, glu::GLSLVersion glslVersion) in ShaderIntegerMixTests()
DglcShaderLoopTests.hpp36 ShaderLoopTests(Context& context, glu::GLSLVersion glslVersion);
45 glu::GLSLVersion m_glslVersion;
DglcShaderStructTests.hpp36 ShaderStructTests(Context& context, glu::GLSLVersion glslVersion);
45 glu::GLSLVersion m_glslVersion;
DglcShaderSwitchTests.hpp40 ShaderSwitchTests(Context& context, glu::GLSLVersion glslVersion);
49 glu::GLSLVersion m_glslVersion;
DglcShaderIndexingTests.hpp40 ShaderIndexingTests(Context& context, glu::GLSLVersion glslVersion);
49 glu::GLSLVersion m_glslVersion;
DglcShaderMultisampleInterpolationTests.hpp36 ShaderMultisampleInterpolationTests(Context& context, glu::GLSLVersion glslVersion);
45 glu::GLSLVersion m_glslVersion;
DglcUniformBlockTests.hpp37 UniformBlockTests(Context& context, glu::GLSLVersion glslVersion);
46 glu::GLSLVersion m_glslVersion;
DglcFragDepthTests.hpp37 FragDepthTests(Context& context, glu::GLSLVersion glslVersion);
46 glu::GLSLVersion m_glslVersion;
DglcSampleVariablesTests.hpp36 SampleVariablesTests(Context& context, glu::GLSLVersion glslVersion);
50 glu::GLSLVersion m_glslVersion;
DglcFragDepthTests.cpp100 static std::string specializeVersion(const std::string& source, glu::GLSLVersion version) in specializeVersion()
112 …FragDepthCompareCase(Context& context, const char* name, const char* desc, glu::GLSLVersion glslVe…
119 glu::GLSLVersion m_glslVersion;
126 glu::GLSLVersion glslVersion, const char* fragSrc, in FragDepthCompareCase()
271 …FragDepthWriteCase(Context& context, const char* name, const char* desc, glu::GLSLVersion glslVers…
278 glu::GLSLVersion m_glslVersion;
284 glu::GLSLVersion glslVersion, const char* fragSrc, EvalFragDepthFunc evalFunc) in FragDepthWriteCase()
407 FragDepthTests::FragDepthTests(Context& context, glu::GLSLVersion glslVersion) in FragDepthTests()
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinition.hpp67 glu::GLSLVersion getVersion (void) const { return m_version; } in getVersion()
74 Shader (glu::ShaderType type, glu::GLSLVersion version);
81 const glu::GLSLVersion m_version;
93 Shader* addShader (glu::ShaderType type, glu::GLSLVersion version);
/external/deqp/framework/opengl/
DgluShaderUtil.hpp38 enum GLSLVersion enum
60 const char* getGLSLVersionName (GLSLVersion version);
61 const char* getGLSLVersionDeclaration (GLSLVersion version);
62 bool glslVersionUsesInOutQualifiers (GLSLVersion version);
63 bool glslVersionIsES (GLSLVersion version);
64 bool isGLSLVersionSupported (ContextType type, GLSLVersion version);
65 GLSLVersion getContextTypeGLSLVersion (ContextType type);
DgluShaderUtil.cpp33 const char* getGLSLVersionName (GLSLVersion version) in getGLSLVersionName()
57 const char* getGLSLVersionDeclaration (GLSLVersion version) in getGLSLVersionDeclaration()
81 bool glslVersionUsesInOutQualifiers (GLSLVersion version) in glslVersionUsesInOutQualifiers()
86 bool glslVersionIsES (GLSLVersion version) in glslVersionIsES()
101 static ApiType getMinAPIForGLSLVersion (GLSLVersion version) in getMinAPIForGLSLVersion()
125 bool isGLSLVersionSupported (ContextType type, GLSLVersion version) in isGLSLVersionSupported()
130 GLSLVersion getContextTypeGLSLVersion (ContextType type) in getContextTypeGLSLVersion()
135 if (isGLSLVersionSupported(type, GLSLVersion(version))) in getContextTypeGLSLVersion()
136 return GLSLVersion(version); in getContextTypeGLSLVersion()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_extensions.c147 ctx->Const.GLSLVersion = 460; in intelInitExtensions()
149 ctx->Const.GLSLVersion = 450; in intelInitExtensions()
151 ctx->Const.GLSLVersion = 420; in intelInitExtensions()
153 ctx->Const.GLSLVersion = 330; in intelInitExtensions()
155 ctx->Const.GLSLVersion = 120; in intelInitExtensions()
164 ctx->Extensions.EXT_shader_integer_mix = ctx->Const.GLSLVersion >= 130; in intelInitExtensions()
165 ctx->Extensions.MESA_shader_integer_functions = ctx->Const.GLSLVersion >= 130; in intelInitExtensions()
173 ctx->Extensions.ARB_texture_query_levels = ctx->Const.GLSLVersion >= 130; in intelInitExtensions()
/external/deqp/modules/glshared/
DglsTextureTestUtil.hpp129 …ProgramLibrary (const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersi…
141 glu::GLSLVersion m_glslVersion;
149 …TextureRenderer (const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVers…

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