Searched refs:GLTextureYUV (Results 1 – 3 of 3) sorted by relevance
165 mConsumerType = ConsumerType::GLTextureYUV; in createConsumerGLTextureExternal()178 mConsumerType == ConsumerType::GLTextureYUV); in createProducerD3D11Texture()195 mConsumerType == ConsumerType::GLTextureYUV); in consumerAcquire()219 mConsumerType == ConsumerType::GLTextureYUV); in consumerRelease()243 mConsumerType == ConsumerType::GLTextureYUV); in validateD3D11Texture()253 mConsumerType == ConsumerType::GLTextureYUV); in postD3D11Texture()
52 GLTextureYUV, enumerator
2832 stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV) in ValidateStreamConsumerAcquireKHR()2879 stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV) in ValidateStreamConsumerReleaseKHR()3072 case Stream::ConsumerType::GLTextureYUV: in ValidateCreateStreamProducerD3DTextureANGLE()