/external/exoplayer/tree/library/core/src/main/java/com/google/android/exoplayer2/util/ |
D | GlUtil.java | 305 GLES20.glGetProgramiv(program, GLES20.GL_ACTIVE_ATTRIBUTES, attributeCount, 0); in getAttributes()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 379 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 275 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 632 glGetProgramiv (program.getProgram(), GL_ACTIVE_ATTRIBUTES, &numActiveAttributes); in init()
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D | es3fShaderStateQueryTests.cpp | 2108 verifyProgramParam(m_testCtx, *this, program, GL_ACTIVE_ATTRIBUTES, 2); in test()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 235 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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/external/angle/include/GLES2/ |
D | gl2.h | 235 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 235 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 120 case GL_ACTIVE_ATTRIBUTES: return "GL_ACTIVE_ATTRIBUTES";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 299 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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/external/deqp/modules/glshared/ |
D | glsAttributeLocationTests.cpp | 503 gl.getProgramiv(program, GL_ACTIVE_ATTRIBUTES, &activeAttribCount); in checkActiveAttribQuery()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 942 ctx.glGetProgramiv (program.getProgram(), GL_ACTIVE_ATTRIBUTES, &numActiveAttributes); in get_active_attrib()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 1450 verifyProgramParam(m_testCtx, *this, program, GL_ACTIVE_ATTRIBUTES, 2); in test()
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/external/angle/include/GLES3/ |
D | gl3.h | 235 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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D | gl31.h | 237 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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D | gl32.h | 237 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 235 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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D | gl31.h | 235 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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D | gl32.h | 235 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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/external/mesa3d/src/mesa/main/ |
D | shaderapi.c | 721 case GL_ACTIVE_ATTRIBUTES: in get_programiv()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 235 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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/external/angle/src/libANGLE/ |
D | queryutils.cpp | 1237 case GL_ACTIVE_ATTRIBUTES: in QueryProgramiv()
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D | validationES.cpp | 4463 case GL_ACTIVE_ATTRIBUTES: in ValidateGetProgramivBase()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 968 #define GL_ACTIVE_ATTRIBUTES 0x8B89 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 2937 case GL_ACTIVE_ATTRIBUTES: in GetProgramiv()
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